Vray for maya Normal map issue

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  12 December 2013
Vray for maya Normal map issue

Hey could i get some help with a rendering issue?

I'm trying to render a low poly game character in Maya with Vray.
It looks like this in the viewport.

http://i953.photobucket.com/albums/...zps39bba211.jpg

And like this in the render

http://i953.photobucket.com/albums/...zps0a94552b.jpg

Please help :(

PS: In mental ray I could just check maya derivatives in the options tab in the render settings and it would be fine. is there an option for that in vray?

Last edited by darthrevan : 12 December 2013 at 07:16 PM.
 
  12 December 2013
Shot in the dark: are you gamma correcting the normal map? Don't gamma correct normal maps.
 
  12 December 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 04:56 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.