How to start

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Old 10 October 2013   #1
How to start

I can model and can make basic materials/textures but I need help improving.

What are some good books/videos on beginning.

I use maya, zbrush and blender.

Thank you
Old 10 October 2013   #2
would you recommend:
Old 10 October 2013   #3
I would recommend the lighting book by Jeremy Birn. Owen Demers book on texturing is quite old. There are some really, really solid principles in there which any artist should learn, but the texturing specific techniques he describes are quite out of date. A good place to start learning about texturing could be Paul Campion's DVD for Gnomon. Sadly there are no books that come to mind.

Here is a simple step by step project you could do: Jerrycan

Marque Pierre Søndergaard
Texture Artist!
- Blog - IMDb
Old 10 October 2013   #4

Thank you for your fast reply. I have noticed you have been very active recently.

Are there any full tutorials I should work through. I have watched the DVD you mentioned.

Or is there any general advice that could help me get started/better
Old 10 October 2013   #5
"very active"? Nah... Just every so often I visit the texturing forums and run down a few posts to see if there is anything I can help with. A few years ago CGTalk was bustling with activity. Then I would visit a least a few times every day.

In the beginning there is only really one thing: Practice makes perfect.

They say it takes about 10,000 hours of practise to achieve mastery of any field. So put those 10k hours in.

Do you have anything you want to show/share? Then perhaps I could give you some more specific advice...

Marque Pierre Søndergaard
Texture Artist!
- Blog - IMDb
Old 10 October 2013   #6
here is a scene I made. I have only just started texturing so it isn't good.

Here is the nodes for the ground material
Old 10 October 2013   #7
Did you mean to add any images or some links to your stuff?

Marque Pierre Søndergaard
Texture Artist!
- Blog - IMDb
Old 10 October 2013   #8
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