3ds max 2014 - viewport canvas resolution issue

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  10 October 2013
3ds max 2014 - viewport canvas resolution issue

Hello, I just upgraded to 2014, and over all it seems like there's been a ton of improvements. But I have a new, and very annoying issue with viewport canvas. I'm hoping there is a simple button/setting to fix it, but I'm not sure where.

My problem is that when I actually enable the paint tool, and engage with the texture, the texture appears pixelated and low-res. Once I disable the paint tool the texture appears smooth again.

Essentially when I am painting - the texture appears very low-res. This is extremely annoying as it makes the final appearance somewhat unpredictable.

This was not a problem with my previous version of max (2011), so I'm hoping there is a simple setting to fix it. Attached is an example of what's happening. Expand to full res to see the details.

  10 October 2013
I am not at Max right now, but is your resolution for textures in the viewport settings (configure viewport) high enough?
  10 October 2013
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