C4D r14 - Imported object surface textures clipping/distorting/ugly black patterns

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  07 July 2013
C4D r14 - Imported object surface textures clipping/distorting/ugly black patterns


I am not sure where to post this exactly.

I am somewhat new to Cinema 4D. I am having a problem; when I render my scene, some random faces on my imported geometry have darkened patterns on it which looks like the texture is clipping or being distorted unnaturally. The materials I use are very simple with only diffuse layers enabled. I have tried all render setting changes possible with no change in the clipping result. I have also tried using different lights with no success.

I export my geometry from Sketchup Pro as Collada (.dae) and then import the Collada file into cinema 4D.
  08 August 2013
This could be issues with your normals, or with overlapping geo, or just straight up broken geo.
Why don't you head over to the Cinema 4D sub forum and ask there.
Remember to post screenshots...we are visual people after all.
The views expressed in this post are by no means the opinion of those making the post or of any one person in particular.
  08 August 2013
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