Hard Surface unwrapping

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  06 June 2013
Hard Surface unwrapping

I currently try to unwrap a fairly complex building but I'm wondering how to do it right.

If I use "Flatten Mapping" I get thousands of small pieces. Mostly from the window frames and balconies. I've already welded the bigger pieces but I would need days to put these windows and balconies together. Is there a way to do it in less time and more comfortable? I'm not really familiar with the UV Tools in Max.

http://imageshack.us/a/img9/4231/xv7b.jpg
http://imageshack.us/a/img18/231/1rn.png
 
  06 June 2013
I'd start with a box mapping, either for the whole model or for each segment and refine the result.
Depending on the amount of detail you need you may also try procedural maps, this wouldn't require an unwrap.
 
  06 June 2013
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