Unwrap UVW in 3dsMax 2013 - something wrong

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Old 02 February 2013   #16
Originally Posted by scrimski: Did you even tried my suggestions? Sorry for not being able to look into your file, it was a busy week for me.

Yes, I did. I can't do it. It's too difficult for me, probably cuz I made a retarded model or something.

CompanionCube, here is the file: http://www.filedropper.com/dagger
Old 02 February 2013   #17
What part you are struggling with. Your model maybe retarded, but it's a rather easy one, not overly complicated so I suggest you try again.

I wrote down the steps needed so if you have problems tell us which at what point instead of saying "i can't"
Old 02 February 2013   #18
Same as before. I can't unwrap it. When I do a test texture with UVW map render. It doesn't show on the render. And it doesnt apply on the object like I hope it will. I can't really go on from here. I'd appreciate it if you would take a look at the file and try to do it for me, so I can study what you did. Otherwise, I'm gonna playing around with 3D. Haven't tried more since last failure Understand if you don't want to bother.
Old 02 February 2013   #19
well, in that file the model is not unwrapped at all. what happened to the file where you had unwrapped the model?
Old 02 February 2013   #20
I didn't save it, appearently. I tried it many times but I failed every time. I'm just gonna give up, thanks for looking into it.
Old 02 February 2013   #21
i'm guessing this is just a hobby/passing interest ?
Old 02 February 2013   #22
Kind of. Was making it for a project. After many years away from it. But it just slowly dies out of me when I hit a barrier like this
Old 02 February 2013   #23
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