Multiple uv sets and add bumpmap to them (issue)

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  02 February 2013
Multiple uv sets and add bumpmap to them (issue)

Ok, so i have made 5 different uv sets (and layed out uvs) for the same object in Maya. I have made bump maps for them in Photoshop (saved as targa files), and i have used a layered texture to add each of the bump map files, i have then connected each of the files to their right uv set, using uv linking/uv centric...But i only manage to get one bump map to work at the time, meaning the first one standing in the layered texture is the only one working.

I have also tried different blend mode. And the thing is, i have managed to do this method before, on a different project (with blendmode: add), so i dont know what im overlooking...

Does annyone know?? If so, help would be much appreciated, thank you.
  02 February 2013
why do you need multiple uv sets..?
could you post some screenshots..?
  02 February 2013
turned out that i didnt need multiple uvs. I was positive that the texture im using wasnt the right size, but annyway, i changed it to one uv map so thanks for the reminder
  02 February 2013
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