|01-22-2013, 09:16 PM||#1|
[VrayForMaya]Displacement Rendering Subdivision patterns
i have some 32bit displacement maps from ZBrush and so far they are rendering correctly in Vray.
But there are two problems:
1.On some round areas there are visible subdivision patterns like in the image:
Increasing Max subdivs or lowering Edge Length on the Vray Displacement set do not help.
Its not like the higher i go with the subdivs the smaller the pattern gets.....
2. The seems between uv islands are visible, even though Keep Continuity is on...
Here is a Screenshot of my setting:
Ideas or solutions are really appreciated!!!
Last edited by KIIIA : 01-22-2013 at 09:20 PM.
|01-22-2013, 09:16 PM||#2|
Lord of the posts
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|