|01 January 2013||#1|
Join Date: Dec 2010
Need help with Normal Maps not displaying properly
So I've always stuck to modeling and stopped with my models before the texturing bit. However since I actually want to get a job and a showreel going I really need to get this sorted.
I have two models and for both of them I can't figure out how to make normal maps to work from the high poly mesh to the lowpoly one.
The Highpoly is just a smoothed version of the lowres all done in Maya.
So this is the one of the low-res model
now I tried making normals with xNormal and in Maya (Tried with zBrush but failed) and it looked cracked and blocky
And I finally found something about Soft/Hard edges...so I applied Soft edges to the low rez and rebaked the normal map
so this is what it looks like only with soft edge
and with the applied normal map....
and if i harden the edges it's even more confusing..
so..it looks terrible and I am at a loss...is there any way this can be done? I never thought about hard/soft edges when modeling and I have no idea how to fix it...
Any advice will be highly appreciated Sorry if the post is a bit all over the place, I've been looking at sites/tutorials for hours and am just a bit baffled.
Thank you xx
|01 January 2013||#2|
Join Date: Sep 2003
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