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Old 11-29-2012, 05:36 PM   #1
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Brandon Gillespie
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rendering Hardware texture

In maya when you use high quality view port rendering you have the ability to set the texture resolution under display parameters, and I assume it bakes it out somewhere? My question is can I access and use the textures maya hardware renderer is creating?
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Old 11-29-2012, 05:36 PM   #2
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