CGTalk > Techniques > Texturing and Surfacing
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 10-30-2012, 06:22 AM   #1
New Member
essylee's Avatar
Jessica Lubbe
Join Date: Oct 2012
Posts: 1
Smile Help- Creating Realism of Fabric In Mental ray

Hi I'm wanting to create realistic fabric In maya (using mental ray) such as
I'm not really sure as to how I should go about creating these different materials I have looked into doing a shader network but I'm fairly new at shader networks so it confuses me a little. I can Also use zbrush and mudbox but then again I don't know how to create that render realistic material.

Thanks fo your help Jess
Old 11-06-2012, 10:49 PM   #2
Madness. Madness, I say!
InfernalDarkness's Avatar
Sho Pi
CG arch/viz
Seattle, USA
Join Date: May 2008
Posts: 5,738
Sure, you can do all of these with the mia_material_x. A lot of it comes down to reflections and your texture maps. You may need or want to take some hi-res photos of your own, of the materials you're wanting to work with. Having good photo-references will help not just for texturing, but when you're test-rendering they can be a goal or target for you to achieve, too.
Commodore 64 @ 1MHz
1541 Floppy Drive

"Like stone we battle the wind... Beat down and strangle the rains..."
Old 11-08-2012, 09:51 AM   #3
Bar Stool Enthusiast
musashidan's Avatar
Daniel McGrath
Dublin, Ireland
Join Date: Mar 2005
Posts: 3,850
Also, you could start by downloading some relevant shaders from HERE and go through the shader tree to see exactly what's going on. Then play around with the settings and experiment in a test scene to see what is occuring.

reflection/glossiness/roughness and their associated maps are VERY important. And of course your lighting setup will heavily influence the result.
Old 11-08-2012, 09:51 AM   #4
CGTalk Moderation
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,478
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 02:49 PM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.