CGTalk > Techniques > Texturing and Surfacing
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 10-24-2012, 04:10 PM   #1
digitalsam
New Member
portfolio
Sam Christensen
NMSU Carlsbad
Carlsbad, USA
 
Join Date: Oct 2012
Posts: 1
Maya Unfolding UVs

Alright, I have a head built as a separate file from the body. I can smooth the UVs and unfold them in the original file, but once the head is imported into the body file the unfold no longer works.

Does anyone know why this is? Do I have a setting wrong? I can do the unfolding in the original file, but need to tweak it a bit when I reshape the neck to fit the various bodies that it will attach to.
 
Old 10-24-2012, 04:10 PM   #2
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 02:07 PM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.