|09-26-2012, 09:26 AM||#1|
stuck in pixelsportfolio
New Delhi, India
Join Date: Sep 2011
uV resolution and Texture in case of animation
Uv Resolution in case of Animation.
Like I have a character in my Scene. camera is far away from the Character..and then slowly its coming closer and closer to the face...now in this case how we play we resolution.
Is i can use a 2k map (tiling Textures when camera is far away , or procedural Texturing...but what will happen when camera is close to the character face is that 2k(resolution) texture work in that case too?...or any animation is done with texturing....??
education community for this.....but i still have some doubts.
|10-04-2012, 05:52 AM||#5|
Lord of the posts
Join Date: Sep 2003
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