2 different texture for shattering?

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Old 07 July 2012   #1
2 different texture for shattering?

Hi all, I am in the midst of doing a shattering scene but I have encountered some problem which is the texture of the models.

Before that, I have model out a simple tree and am using a sphere to hit right thru it so as to create the shatter effect. As we all knows that the exterior of the tree - the bark area (brown color) is different from the interior (slightly yellowish in color), is there any ways for me to have 2 different sets of textures?

Otherwise, would this means I will have to texture each and every piece of the cut up mesh I have done individually?

Thanks in advice for any help...
 
Old 07 July 2012   #2
in 3DSmax you can easily use material ids to make this work. You would need to create 2 materials, one for bark, one for wood interior, and then apply the material appropriately to the outside and inside of the tree.
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Old 07 July 2012   #3
Originally Posted by TheOnlyAaron: in 3DSmax you can easily use material ids to make this work. You would need to create 2 materials, one for bark, one for wood interior, and then apply the material appropriately to the outside and inside of the tree.


Hi Aaron, thanks for getting back to me.

However, is this possible in Maya?
 
Old 07 July 2012   #4
Perhaps someone more familiar with maya could help, but I found this thread and it may point you in the right direction:

http://forums.cgsociety.org/showthread.php?t=16721
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Old 07 July 2012   #5
Vray has 2 sided texture. I'm not sure if mental ray has similar shader. There is this old trick if you want to give it a try
http://www.digitalartform.com/archi...doubleside.html
http://www.creativecrash.com/tutori...e-sided-texture
I'm more familiar with the one using blend.
 
Old 08 August 2012   #6
Originally Posted by TheOnlyAaron: Perhaps someone more familiar with maya could help, but I found this thread and it may point you in the right direction:

http://forums.cgsociety.org/showthread.php?t=16721


Originally Posted by Panupat: Vray has 2 sided texture. I'm not sure if mental ray has similar shader. There is this old trick if you want to give it a try
http://www.digitalartform.com/archi...doubleside.html
http://www.creativecrash.com/tutori...e-sided-texture
I'm more familiar with the one using blend.


Thanks guys, for your help. Pretty interesting info that for me to know.

Thanks again!
 
Old 08 August 2012   #7
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