Unwrap UVW in 3dsMax 2013 - something wrong

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  02 February 2013
Originally Posted by scrimski: Did you even tried my suggestions? Sorry for not being able to look into your file, it was a busy week for me.

Yes, I did. I can't do it. It's too difficult for me, probably cuz I made a retarded model or something.

CompanionCube, here is the file: http://www.filedropper.com/dagger
  02 February 2013
What part you are struggling with. Your model maybe retarded, but it's a rather easy one, not overly complicated so I suggest you try again.

I wrote down the steps needed so if you have problems tell us which at what point instead of saying "i can't"
  02 February 2013
Same as before. I can't unwrap it. When I do a test texture with UVW map render. It doesn't show on the render. And it doesnt apply on the object like I hope it will. I can't really go on from here. I'd appreciate it if you would take a look at the file and try to do it for me, so I can study what you did. Otherwise, I'm gonna playing around with 3D. Haven't tried more since last failure Understand if you don't want to bother.
  02 February 2013
well, in that file the model is not unwrapped at all. what happened to the file where you had unwrapped the model?
  02 February 2013
I didn't save it, appearently. I tried it many times but I failed every time. I'm just gonna give up, thanks for looking into it.
  02 February 2013
i'm guessing this is just a hobby/passing interest ?
  02 February 2013
Kind of. Was making it for a project. After many years away from it. But it just slowly dies out of me when I hit a barrier like this
  02 February 2013
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