Thrust Challenge - final entry - Star Fighter , Carsten Stueben (3D), Carsten Stueben (3D)

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  07 July 2016
Thrust Challenge - final entry - Star Fighter , Carsten Stueben (3D)



Title: Thrust Challenge - final entry - Star Fighter , Carsten Stueben (3D)

Name: Carsten Stueben


Country: Germany


Submitted: 16th July 2016

Hi there

I decided to edit this "old" post from the last deadline to add the new images, thoughts and the additional work I have done in the extra time we got for this.

So.. here we go:

This is Mantis42.
It's a one-man star fighter armed with 2x3 spinning blaster canons, rockets, torpedoes and two heavy railguns.
All the heart needs. <3
To be honest its rather a sci-fi design piece than a technical and rational study. But Ive tried my best to handle both worlds.
In atmosphere it has the ability to vertically lift off and thirteen navigation thrusters give it the necessary 3-axis control in space.
The railguns are covered by two protection shells. I imagine they contain some kind of shield-system (and ok... I think they look cool as well). This is an exchangeable part to give the ship more flexibility.
Another thing I want to explain: The GR373L-Bomb is my version of a sci-fi molotov cocktail. I imagine it contains some kind of really bad chemical to do some really awful things at really big targets.
You get some further info a few pics below.

This project was big fun for me and I hope the results mirror this. Thanks for watching!

Cheers,
Carsten

Here you can find the WIP:
http://forums.cgsociety.org/showthr...f=433&t=1369271

Last edited by carstenstueben : 08 August 2016 at 08:29 PM. Reason: Update for the new deadline
 
  07 July 2016








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carstenstueben.com

Last edited by carstenstueben : 08 August 2016 at 08:57 PM. Reason: Update for the new deadline
 
  07 July 2016









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carstenstueben.com

Last edited by carstenstueben : 08 August 2016 at 08:58 PM.
 
  07 July 2016
Looks great! Modelling, texturing and renders are top notch.
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All out of bubblegum!
 
  07 July 2016
Mind Blowing!
 
  07 July 2016
That's actually awesome, and look functional , great job
 
  07 July 2016
look fine, good work!
 
  07 July 2016
This is lovely.
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JakeBlais.com
 
  07 July 2016
Great! Good work .
 
  07 July 2016
What program / settings did you use for your renderings? I am really liking the outcome .
 
  07 July 2016
Hey. Thanks a lot for your feedback! Sorry for replying late. I'm on vacation. It's all rendered with corona render with default settings. Cheers.
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carstenstueben.com
 
  07 July 2016
Great Work.

Great work, awesome texture and modeling quality, plus renders too. I didn't know Corona was this great. I'm using Vray. Where did you model it and which textures did you use ? (I mean did you use Substance Painter or any texture plugin ?) Thanks in advance, keep up the good work.

Sincerely,

The BB
 
  07 July 2016
Thanks, this is really nice.
The whole ship and its weapons were modeled in Zbrush and textured in Substance Painter.
Cheers
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carstenstueben.com
 
  07 July 2016
Thank you and you're very welcome friend
 
  07 July 2016
Very slick, renders look great.
 
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