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Old 04-20-2011, 05:36 PM   #1
Artdigital
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Danny Robinson
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Airwolf '84



Hey CGTalk community. I am starting this thread to; one, show off my love for computer modelling, and two, my love for Airwolf, my favourite TV show growing up as a child.

I had started this model a while back but had become busy with other things, and conducting a personal study on the human body (another area of modelling that I am very interested in) have looked and found quite a lot of reference but the more I find, the more I see how painful this is going to be.

In the beginning was mainly gonna focus on the external areas but have been largely inspired by the likes of Nerick's Rafale B model, fael097, ramek81 and especially ACantarel AMAZING MEDEVAC helo.

For this model I also want to show seems and have a somewhat of a constructed look showing seams and joints.

The Lady herself










Last edited by Artdigital : 04-27-2011 at 03:35 PM.
 
Old 04-20-2011, 06:50 PM   #2
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very nice so far
 
Old 04-20-2011, 06:57 PM   #3
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Thank you very much terryblush, I must say that was a quick response

Last edited by Artdigital : 04-21-2011 at 10:43 AM.
 
Old 04-22-2011, 12:36 AM   #4
TFarrar
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Thomas Farrar
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Sweet! I loved this show. Great job!, cant wait to see more.
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Old 04-22-2011, 09:50 PM   #5
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Man i havent seen this show in years but always loved it .Cant wait to see the chopper done.
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Old 04-22-2011, 10:31 PM   #6
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Anthony Cox
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Sweet geometry for the machine gun! I would be interested to see the poly-flow of the helicopter itself. Good start can't wait to see the final product
 
Old 04-24-2011, 04:00 PM   #7
Artdigital
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...Been working on the guns some more looking at reference images, I know that most of this detail will not be seen in the grand scheme of things (an incredibly grand scheme!) but I wish to improve my modelling skills and have to admit the quality of the other members on the site has pushed me.

 
Old 04-25-2011, 02:30 AM   #8
hemrie
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This was one of my favorite shows growing up.

This is a fantastic job so far!

It makes me want to further develop my modeling skills.
 
Old 04-26-2011, 01:35 AM   #9
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very nice modeling Artdigital. I wonder how did you begin to start modeling such a complicated object with all those holes and different shapes? can i see an wireframe of it unsmoothed?
 
Old 04-26-2011, 06:14 AM   #10
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Joep Peters
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Brings back memories this It looks like the makers of the series recycled a pair of German 2nd WW machineguns. Or atleast something very similar looking.

Nice modelling so far

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Old 04-26-2011, 01:42 PM   #11
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Airwolf '84

Removed by Artdigital

Last edited by Artdigital : 05-05-2011 at 04:13 PM. Reason: For updating thread..want to remove now
 
Old 04-26-2011, 02:16 PM   #12
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AACOX1986: My topology for 'The Lady'. As you can see I want to have as much as be accessible, hence all the spaces.


Last edited by Artdigital : 04-26-2011 at 03:36 PM.
 
Old 04-27-2011, 03:44 PM   #13
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Early texture test for chain guns...

 
Old 04-28-2011, 04:26 PM   #14
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This is pretty amazing so far ArtDigital and thanks for taking the time to show a technique and wireframe. I usually just delete a face and turbosmooth... lol .

I can only give some encouragement as this project is beyond me. Keep up the good work
 
Old 04-28-2011, 07:17 PM   #15
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Thank you gyarados, much appreciated feedback.
This project is more that I thought as I am modelling areas of the Bell 222 (the helicopter modified for Airwolf) that I cannot get clear reference for so I am using some 'creative licensing' for areas, plus I want the guns and cannon to deploy via rigging so that's more work....
 
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