Airwolf '84

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

REPLY TO THREAD
 
Thread Tools Search this Thread Display Modes
Old 04 April 2011   #1
Airwolf '84



Hey CGTalk community. I am starting this thread to; one, show off my love for computer modelling, and two, my love for Airwolf, my favourite TV show growing up as a child.

I had started this model a while back but had become busy with other things, and conducting a personal study on the human body (another area of modelling that I am very interested in) have looked and found quite a lot of reference but the more I find, the more I see how painful this is going to be.

In the beginning was mainly gonna focus on the external areas but have been largely inspired by the likes of Nerick's Rafale B model, fael097, ramek81 and especially ACantarel AMAZING MEDEVAC helo.

For this model I also want to show seems and have a somewhat of a constructed look showing seams and joints.

The Lady herself










Last edited by Artdigital : 04 April 2011 at 03:35 PM.
 
Old 04 April 2011   #2
very nice so far
 
Old 04 April 2011   #3
Thank you very much terryblush, I must say that was a quick response

Last edited by Artdigital : 04 April 2011 at 10:43 AM.
 
Old 04 April 2011   #4
Sweet! I loved this show. Great job!, cant wait to see more.
__________________
My Website
 
Old 04 April 2011   #5
Man i havent seen this show in years but always loved it .Cant wait to see the chopper done.
__________________
Email -cyclistkeenan@hotmail.com
Skype - Shaun.Keenan4
Portfolio www.mzpstudios.blogspot.com
Demo Reel -https://vimeo.com/user42304717/videos
 
Old 04 April 2011   #6
Sweet geometry for the machine gun! I would be interested to see the poly-flow of the helicopter itself. Good start can't wait to see the final product
 
Old 04 April 2011   #7
...Been working on the guns some more looking at reference images, I know that most of this detail will not be seen in the grand scheme of things (an incredibly grand scheme!) but I wish to improve my modelling skills and have to admit the quality of the other members on the site has pushed me.

 
Old 04 April 2011   #8
This was one of my favorite shows growing up.

This is a fantastic job so far!

It makes me want to further develop my modeling skills.
 
Old 04 April 2011   #9
very nice modeling Artdigital. I wonder how did you begin to start modeling such a complicated object with all those holes and different shapes? can i see an wireframe of it unsmoothed?
 
Old 04 April 2011   #10
Brings back memories this It looks like the makers of the series recycled a pair of German 2nd WW machineguns. Or atleast something very similar looking.

Nice modelling so far

Cobra 6
__________________
Modelling & Texture artist
Art-Station
Website
LinkedIn
 
Old 04 April 2011   #11
Airwolf '84

Removed by Artdigital

Last edited by Artdigital : 05 May 2011 at 04:13 PM. Reason: For updating thread..want to remove now
 
Old 04 April 2011   #12
AACOX1986: My topology for 'The Lady'. As you can see I want to have as much as be accessible, hence all the spaces.


Last edited by Artdigital : 04 April 2011 at 03:36 PM.
 
Old 04 April 2011   #13
Early texture test for chain guns...

 
Old 04 April 2011   #14
This is pretty amazing so far ArtDigital and thanks for taking the time to show a technique and wireframe. I usually just delete a face and turbosmooth... lol .

I can only give some encouragement as this project is beyond me. Keep up the good work
 
Old 04 April 2011   #15
Thank you gyarados, much appreciated feedback.
This project is more that I thought as I am modelling areas of the Bell 222 (the helicopter modified for Airwolf) that I cannot get clear reference for so I am using some 'creative licensing' for areas, plus I want the guns and cannon to deploy via rigging so that's more work....
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 09:59 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.