Iron Man Mark VII

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  07 July 2013
Iron Man Mark VII

Hi all !!
I want share whit you my first hard surface modeling,
I do not want to miss the practice and improve it.
I hope you enjoy all kinds of criticisms are welcome ...

shader testing

Last edited by mcebas : 07 July 2013 at 06:41 AM.
  07 July 2013
Some more progress pics...

  08 August 2013
Hello everyone!

Finally finished my Iron Man, I thought it would be easier but it has enough details so I learned some new things to model and could recreate as much detail of the model.
I thank everyone who passes through the post, I hope you like the model.
There is only the final mapping and rigging to cheer ...

  08 August 2013
nice model .. looking forward to teh texturing process... :-)
  08 August 2013
Good job. He looks almost ready to strut his stuff.
  08 August 2013
Looking sharp man! I really like the renders with the materials on, really nice.
  08 August 2013
Looks great and precise to me!
Are you going to make some interior parts as well when it is disassembled?

  08 August 2013
Originally Posted by xtrm3d: nice model .. looking forward to teh texturing process... :-)

Really appreciate your comments, I'm working on it, when I have something I'll post it.
Thanks mate!

Pagrin: Thanks you! I'm umwraped right now

LeeSalo: Thanks you! the material is procedural shader, i'm working on texture map to add realism.

Originally Posted by Acartel: Looks great and precise to me!
Are you going to make some interior parts as well when it is disassembled?

Thanks you mate! I am very pleased by your words, having seen your works.
I do not think that makes the interiors parts, there is little information in the web to do so.

Last edited by mcebas : 08 August 2013 at 09:58 PM.
  08 August 2013
I finished texturing the model, the wear and details were made considering only mechanical wear costume, we see that more'll add at the time of the final composition.
From already thank you very much to all that passed, I welcome your comments ...

Test HDRI environment

Comparison of textured and procedural materials

  08 August 2013
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