Cyberstone WIP

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  08 August 2013
OK so I'm done with the mesh side of things for a bit, now onto doing textures. So any advice about getting the skin/face right would be handy about now.
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File Type: jpg Bob_Wip_12.jpg (43.1 KB, 3 views)
File Type: jpg Bob_Wip_13.jpg (34.5 KB, 2 views)
  08 August 2013
I'm not 100% sold on the colors I used for the tattoo, but the design is OK.

This being my first attempt to paint a face texture, feedback would be handy. I still have some 27 other textures and maps to build and paint, but I think Bob is starting to come alive.
Also if anyone has some good settings for skin textures, IE Diffusion, Spec, Gloss etc, that would be really handy ta'.

(I'm using Lightwave 9.3 btw.)
Attached Images
File Type: jpg Bob_Wip_15.jpg (37.9 KB, 5 views)
File Type: jpg Bob_Wip_14.jpg (41.6 KB, 2 views)
  08 August 2013
So the textures are starting to come together. I still have 2 maps to make, and then diff and spec images to generate.
But as always comments and feedback are welcome.
Attached Images
File Type: jpg Bob_Wip_16.jpg (73.7 KB, 6 views)
  08 August 2013
In case anyone is interested. the Previz of Act1 of the Cyberstone project has been uploaded to Vimeo. You can find it at
  09 September 2013
I've hit a snag. Not being the best at Rigging, I've been following a tut step by step.
However I've found that for some reason my bones are no affecting the mesh. (Yes they are active.)
So any help or advice would be useful at this point.
I'm using Lightwave 9.6
  09 September 2013
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