Chained Wip Need critique

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  06 June 2013
Chained Wip Need critique

So this is my model, mostly designed and rendered in BPR
  06 June 2013
Do you have any other angles? And some closeups of different parts of the image? Chains and texture might need a little work

-Thondal -
The only remains of the polygonman was a quad...
DrakEagle (wip 3D)
Lollipop Fish (3D)
The Greedy Fish (3D)
  06 June 2013
Your existing thread on this exact same subject is on the second page of this forum.
There was no need to make a new thread.
  06 June 2013
It looks like your trying to make a statement, build a context that isn't strong enough yet. I see am arm is free from a shackle but this scene feels very generic and too much against the wall. I did a quick search using "breaking free from shackles" and below are some examples from the results. Hope this makes some sense...

Uploaded with

I'm not saying your scene needs to be like any of these but yours I think needs to be more dynamic.

Last edited by Artdigital : 06 June 2013 at 11:31 PM.
  06 June 2013
Hey man,

It might also help to add some darker and more moody lighting. I would imagine that your character would be in a dungeon, and that it would be pretty dark.

  06 June 2013
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