LOW POLY Aaliyah...Superhero in progress

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  06 June 2013
Hi MissOptimist, thanks for message. I had seen your latest changes and really like them but feel some areas could do with some tweaking and more so, polygons added (I realise you want it low poly) but feel this may help. Hope these amendments make some sense.






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  06 June 2013
Thanks for the feedbacks, I will come back for an update.
As far as breast area though, all polygons there are 4 sided. I know it's kinda hard to see cuz the wireframe is far.
 
  06 June 2013
Another update:




Last edited by MissOptimist : 06 June 2013 at 12:06 AM.
 
  06 June 2013
Hi!

I have some feedback to add as well:





Good luck!
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  06 June 2013
Thanks, I will get back to it to make changes
 
  06 June 2013
Originally Posted by CGIPadawan: Hi!

I have some feedback to add as well:





Good luck!


I made the changes:

Last edited by MissOptimist : 06 June 2013 at 06:46 PM.
 
  06 June 2013
CGIPadawan made some excellent suggestions, an improvement for sure.
 
  06 June 2013
Okay, maybe +1 or +2 more with the same suggestions I posted before (basically do a bit more of those).

And in addition, you need to pull out the Upper Lip region as a whole a bit more (a bit like a daffy duck bill).

Do it just enough after you've adjusted the Lower Lip a bit more as per previous suggestion. This should re-establish the "overbite look" on the mouth and simulate that "default pouting" look that Aaliyah normally sports.

Work it in degrees... and just avoid exaggerating it.
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  06 June 2013
Originally Posted by MissOptimist: I made the changes:

Okay so I made her have the daffy duck type of lips
CHECK THIS ONE OUT :

Last edited by MissOptimist : 06 June 2013 at 04:04 AM.
 
  06 June 2013
Upper lip a bit thinner... lower lip a bit rounder and puffier.
Remember...Change only in degrees... nothing too big.

Also.. Kindly post latest front and side views with corresponding Reference images.

It's all the little things now we'll be looking for.
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  06 June 2013
Ok so I slightly made the upper lip thinner and the lower lips a bit puffier. Here's the update:






Last edited by MissOptimist : 06 June 2013 at 03:04 PM.
 
  06 June 2013
Okay... more feedback from me:


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"Your most creative work is pre-production, once the film is in production, demands on time force you to produce rather than create."
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  06 June 2013
CGIPadawan beat me to it, both similar ideas, thought I'd add my possible amendments too







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  06 June 2013
Thanks once again for your time.

I selected some vertices around the mouth area and pulled them forward so that the skull is not flat. I moved the eyes farther apart from each other and pulled the corners to the back of the head a bit. I also straightened the upper lips. For the cheeks, I curved the topology for more organic look. Here's another update:



Last edited by MissOptimist : 06 June 2013 at 04:12 PM.
 
  06 June 2013
Nice amendment but if you look at the side profile photos you will see that the area below the nose (areas include mouth to chin) are should be pushed back.



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