Pagani Zonda Roadster

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  05 May 2013
Render test

I have an initial test using MR linear work flow and physical sun and sky. It is missing some shaders and small geometry details here and there. Being a full CG shot, I'm happy with the overall look. I also want to give it a try using IBL though. Feel free to comment. Tks

  05 May 2013
Wow, latest render is top notch...would love to see it animated going through a street scene like that
WIP 1969 Chevrolet Camaro Z28
  05 May 2013
The attention to detail is amazing, you even took the time to texture the wiper blade sweep path on the windshield! For a test render?
  05 May 2013
no comment amazing render , i like it the outside render
good luck
  06 June 2013

This reminds me of a Lotus
Reverse Engineering FARO Arm, ROMER Arm, & 3D Laser Scanning
  06 June 2013
IBL Environment test shot

Thanks a lot for the kind comment innovator, I'll try to bring someanimation... I'm concerned with all the elements on the shot it'll take forever to render out. Maybe in a farm

Thanks Philmartin, I'm glad you noticed the windshield texture. Haha,no... When I say render tests I mean they are done with low samples and low FG quality and so on. The Car shaders were done prior to these renders. There are a couple of studio tests in the beginning of the thread if you want to check

Tks Mr-Evil-studio, I have some other exterior shots to share

Hi reverseengineering, I personally don't find much similarities with a Lotus. Which one do you have in mind?

Here is a new image using IBL. I think the mood, the lighting and the framing is nice. I'll move to the final renders now, I want to get rid of the noise, artifacts and hot spots. What do you guys think?

A little photoshop to cover imperfections...

Last edited by LuisNieves : 06 June 2013 at 07:09 PM. Reason: providing images with better resolution
  06 June 2013
Great work, but i frankly think in the last render the motion blur of the sides doesn't match with the road's one, which seems to be less motioned. U can easily check it looking at the stripes and the numbers on the asphalt. Basically, the sides with the trees and the road look like they're moving in 2 different speed gradient.
  06 June 2013
Yo Bro,

This is wonderful work, really inspiring and I'm kinda envious for your skills!

Grtz from the Netherlands!

NVus Designs - Inspiration for 3D Visualization and Architecture!

3D Visualization & Art
Interior & 3D Facebook
  06 June 2013
Nice work. Are the trees from a library?
  06 June 2013
Quote: Nice work. Are the trees from a library?

Was wondering the same thing! Hell the environment is as nice as the car.
  06 June 2013
Originally Posted by LuisNieves:
I also have a couple of shots in the basement I'm building. It still in progress, I'm aware of the FG spots all over, still not rendering with Hi Def settings. I'm using Maya and Mental Ray.
Let me know what you think

I think you should share your render setup/settings with us :P
Ferry Passchier [2D/3D Visualizer + Fan Photographer]
Facebook - Twitter - Instagram
Most updates here
  06 June 2013
Thumbs up

I really like the modeling and light shade you have done so far. Keep up the good work.
War Mecha
  06 June 2013
very nice,
i loved detail & texture a lot ,
AE Templates
Motion Graphics Freelancer,
Boost Your Creativity
  06 June 2013
amazing stuff, no comments. Just want to see more.
Character Animator
  06 June 2013
Very nice indeed....
reply share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 06:14 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.