Construction Scene WIP

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  07 July 2013
@Lars3d - You're right - used a HDR and sunlight for the lighting and added some glow and additional lighting in PS. I might try and get a bit more fancy on the final.

@Mr-Evil Studio - yeah I get your point, no time like the present to model an environment for this thing. Plus the weather's crap here at the moment and I want some nice sunlight!

Anyone have some thoughts on these thumbnails - I'm more looking at the composition rather than colours yet. I want to keep this one quite simple.

Last edited by MisterS : 07 July 2013 at 02:12 AM.
  07 July 2013
I've refined the background concept a bit - I'd be keen to hear some opinions before I jump in. I'm not sure that the leading lines help if I want the focal point to be the cat.

Last edited by MisterS : 07 July 2013 at 11:10 PM.
  07 July 2013
I like those thumbnials but I would tilt the camera the other direction so the excavator doesn't "look downwards". This is the same with car photography/renderings. Always make the subject looking upwards as that feels more appealing and "successful". That way the shovel at the end of the arm doesn't kiss the edge of the frame. You can also try to position and angle the freeways more in a way that they lead the eye towards the excavator which is the primary point of interest in the composition. I would consider the shovel as the second point of interest. Right now the freeway blocks the eye from wandering towards the primary point of interest. I would also position the camera a bit more towards the ground so some grass blades can act as a sort of foreground as your subject is in the mid ground. Some very slight depth of field could look nice here and blur the very foreground. Right now the camera is about at eye level which I would consider as a bit boring for such a subject. The excavator is also going to look bigger with the lower angle. Lighting wise I would play with light and shadows (gobo) in a way to emphasize the excavator. There could easily be some construction stuff casting interesting shadows to your advantage.

So far my suggestions

  07 July 2013
I really appreciate those points - interesting about the angle.

Here are some more:

I tried side lighting the last one wit a few objects out of the frame casting shadows - I had planned to do this shot backlit but I do like this one - obviously the exposure would be pushed considerably higher on the backlit ones.

I'm going to try a a few more angles and see whether I have time to do multiple shots. The top of the car body looks pretty cool so might try something elevated.

Any comments regarding these four?
  07 July 2013
I like Bridge_07 the most! The freeways lead the eye, the lighting helps pulling the focus on the point of interest, the lower camera makes it look bigger and I like the tilt angle. You could still try that there are some shadows on the hydraulic arm and the shovel (maybe less dense shadows on the shovel part to make it catching a bit of light but less than the excavator main part). The cool thing is that you can keep the underside of the freeways darker which makes the excavator standing out even more.
Looks very promising!

  07 July 2013
Here's a quick render of the environment so far. I've modelled the larger components. Still playing around with options for the type of retaining wall that I'll use.

@Mr-evil-studio - thanks man

@Andre - Thanks again for your input - yeah I plan to work on the off screen shadowing more when I've got the environment a bit more on the way.
  07 July 2013
Just modeling so far.
  07 July 2013
what a program use 2 render ???
& i think u need 2 add cars on the street ??
  07 July 2013
I'm using Max and Vray. I started the project with MR but I was tired of not being able to use various plugins. I'll see how I go with traffic - it's a good suggestion but I'll see how easy I can do it.

I'm considering showing some of the barriers under construction - providing it doesn't look too busy.

Here's another render.
  07 July 2013
Here are some colour schemes - I've always tried to wing it in the past but here goes for some planning!

The small photo is just one I was referring to for ideas for the layout.

I liked the one with the green but obviously the cat is omitted from this image. I'm not sure whether the Orange/Yellow screws it up?
Number two - dry brown grass.

Last edited by MisterS : 07 July 2013 at 05:57 AM. Reason: Picture was incorrect
  07 July 2013
I started playing around with some ground cover, experimenting with a few plants, rocks and soils.

Here's a couple of test renders. There's just one diffuse map applied to all of the plants at the moment.

  07 July 2013
Great progress so far man ) Keep it up!
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