Trouble with posing

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  05 May 2013
Trouble with posing

I've finished my first character model for my modeling class, but I run into an issue when I try to pose the character. I do not need to fully rig him for animation, I just need to do a pose with him. I am using 3DS Max 2013 and Mudbox 2013 64 bit. The problem I have in Mudbox is when I attempt to make a pivot, the entire model is "painted green" even when I have to weight map arrow very short.

Here is a render.

Any suggestions would be appreciated.
  05 May 2013
Time crunch

I am on a deadline for this if someone out there can help me. I need to have this rendered out posed as a 3D Photo Still and a 3D Turn Table render.

Due date is May 9th at 12:30PM US Central Time.
  05 May 2013
Does this project have to include the use of a sculpting software as well? if not it maybe easier to stick with a polygon based software in 3dsmax for now. Also it would be helpful to see your wireframe work.
  05 May 2013

Thank you for your reply.

The project requirements were to use 3DS Max and Mudbox specifically. And unfortunately, the wire-frame would not help because I made a mistake and exported this directly to 3DS Max from Mudbox so instead of a displacement map, the render above shows the geometry exactly as a wire-frame would. I downloaded trial version of Silo but I am not familiar with it at all. I am hoping it has a posing tool in the software somewhere.
  05 May 2013
...Also how much reference/research had you done for your character, I have learned that to create good 3d you need good reference which will help guide your topology (surface detail/contour) I would consider this looking at folded muscles, muscle mass, a whole variety...
  05 May 2013
The model was originally supposed to be a cartoon like model, but I went a bit overboard with it. I used a bit of reference material, but that is not the issue I'm having. I would like the model to look a lot better, but this is my first model of a character.

The real issue is that I am not able to pose him in Mudbox. I do not need to fully rig the character, I just need him for a pose. This was just a learning tool for me for a class. Now that I've made my mistakes and remodeled him 3 times to do it right, I won't make the same mistakes over again.

I appreciate you responding, especially since you are the only one who has so far, but dismiss the quality of the model please. There is no time for me to re-model it. This is due at 12:30PM CST on Thursday and it is already Tuesday. I still have to do a high quality still render of him posed and a posed turn-table movie render.
  05 May 2013
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