|04 April 2013||#1|
Join Date: Jun 2002
Iron Man Mk Z armour - feat. RDJ - 1080p grab
check out this still grab from our Iron Man Mk Z armour cg animation!
Some of you might have been following Mark Cushley (cush on here) as he's been modelling Robert Downey Jr... if you haven't you should check out his progress thread here and see how its progressed...
Robert Downey Jr 3d model maya/Zbrush
My own project thread for this Iron Man animation is here... you can see how the project and renders have progressed and also see animatics here on youtube...
Iron Man Mk Z armour
full res image
I think you'll agree Robert Downey Jr in this shot really makes it!
if you want to see some trailers and animatics check out this fanpage on facebook
|07 July 2013||#4|
Lead Character Artist
Join Date: Nov 2004
Quick render showing the early stages of the facial setup and wrinkle prototyping. The primary facial deformation is created using joints as all the hair is geometry based and therefore would have to be combined in order to use blendshapes. The secondary deformation likes wrinkles is all blendshape driven as the use of displacement maps mean you can't view the results realtime. This was painstaking because all of the topology needed to follow the wrinkles, but will be worth the extra effort in the end. You can see an example of this in the brows narrow where the skin dimples in above the eyebrows and on the brows up where the forehead creases.
Iron Man MKZ Armour Thread
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