progress of tunnel

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Old 04 April 2013   #1
Question progress of tunnel

This is my work.






It is not a perfect one.
I need help to make it better and perfect.

Please criticize my work for troubleshoot or development etc.




.
 
Old 04 April 2013   #2
Great so far (like the walls). But I fell the edges of the arcs

Not sure about the Depth of Field you made. Generally a shot like that need greater DoF.

Maybe the texture resolution of the floor can be improve.

The tracks could be improve if you do some variances in the rusty textures and you can made the planks not some even.

Add some plants who try to emerge out

Add some smalls rocks meshs

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Last edited by Scote : 04 April 2013 at 09:23 PM.
 
Old 04 April 2013   #3
I agree with Scote. The biggest thing that sticks out to me is the ground. It looks very painted on, and the texture your using has enough details that it really makes the flatness of the ground stand out.

Also softening the shadows just a little might make the lighting look more realistic.

What software are you using?
 
Old 04 April 2013   #4
Originally Posted by Scote: Great so far (like the walls). But I fell the edges of the arcs

Not sure about the Depth of Field you made. Generally a shot like that need greater DoF.

Maybe the texture resolution of the floor can be improve.

The tracks could be improve if you do some variances in the rusty textures and you can made the planks not some even.

Add some plants who try to emerge out

Add some smalls rocks meshs




Thanks Scote.

You are right.
My work needs some development.
What's about lighting ?

At last your work is simple but simply great.


.
 
Old 04 April 2013   #5
Originally Posted by overture3d: I agree with Scote. The biggest thing that sticks out to me is the ground. It looks very painted on, and the texture your using has enough details that it really makes the flatness of the ground stand out.

Also softening the shadows just a little might make the lighting look more realistic.

What software are you using?


Thanks for help.
 
Old 04 April 2013   #6
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