Slightly quirky environment

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Old 04 April 2013   #1
Slightly quirky environment



Just wanting to do a fairly simple piece showing a mildly quirky Victorian/Georgian building at sundown. Lots of butresses, guttering, cast iron and wires! Not quite sure what this'll turn into.
 
Old 04 April 2013   #2


An update! Decided to go for patchy lighting - Hudson River School style, if that doesn't sound too presumptuous.

Next stage is putting in some colour. Suggestions are very welcome, I'm quite bad with this bit...

Last edited by Miked08 : 04 April 2013 at 09:24 PM.
 
Old 04 April 2013   #3
Do you plan adding some people milling around? It would add some life.
I like the lighting, can't wait to see what you'll do with colors.
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Old 04 April 2013   #4


Probably going for something like this. The colours are a bit saturated and could do with a bit of variation but as a colour key they're fine for now.

Having people milling around is a great idea. I'll post an update in a few weeks.
 
Old 04 April 2013   #5
I like the B&W variant the most. For color variant I'd separate planes a bit more tonally, and would reduce the lighting intensity, also maybe some vignetting.
The scene is busy, so you need to make the lighting simple to unite it.

Last edited by mister3d : 04 April 2013 at 06:11 PM.
 
Old 04 April 2013   #6
The Black&White render fill like a Cabinet of Dr. Caligari style like a fake stage. I love it personnaly



It's a clone set Maybe not volontary but cool
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Old 05 May 2013   #7
Thanks for the interest guys. The Cabinet of Dr. Caligari isn't quite what I'm after but it's a great reference to bring up after my black and white render.

This update shows the addition of some general decay to the environment, nature very gradually reclaiming it etc. I haven't started worrying about bump or reflection maps quite yet but I would like to have areas of glistening moss and wet stone, for the time being, please imagine such things!

I quite like the idea of having a natural garden on the ground, perhaps like the church garden in Final Fantasy VII. Other than that, it's all a bit vague. I'll have a couple of shady looking people in the dark street to suggest some inhabitants. Also, I have very little idea on what's happening in the left background.



Suggestions and wise thoughts are very welcome!
 
Old 05 May 2013   #8
An update! Almost finished - just requires a large amount of work in Photoshop.

 
Old 05 May 2013   #9
great update.. Do you plan to add lights? because It's fill like a one spot in a scene.
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Old 05 May 2013   #10
Alrighty I'm done now. It's not the most amazing image ever but it's a fairly decent environment so I'm pleased with it.

To see the image at a higher resolution (plus clay render, details etc) you can visit my blog. Link below. Thanks for watching ladies and gentlemen.



 
Old 05 May 2013   #11
great work right now & very nice details
 
Old 05 May 2013   #12
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