Poképa, an short physics animation.

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Old 03 March 2013   #1
Poképa, an short physics animation.

Thread has been moved due wrong location, my apologies: http://forums.cgsociety.org/showthr...425#post7546425

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Hello, I'm pretty new to the world of 3D.
This is a simple animation that i'm working on to get a bit more into the workflow of Vray,
It's a simple animation of pokéballs falling down and interacting with one another.

The Particles are little lights, I wanted too give them a more blurry edge using an radial ramp as the occapacity. Didn't turn out to work. And there is too much dept of field.

For the animation, here's a low quality render:
Youtube link

Let me know what you think,
Thank you so much.

ToastyStoemp

Last edited by ToastyStoemp : 03 March 2013 at 06:44 AM. Reason: Wrong Location
 
Old 03 March 2013   #2
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