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  02 February 2013

The sculpt is by my good friend Dave Boyle (boylie3d.com )

Working on the render. I'm content with the skin shader, more or less. Focusing on the eyes / follicles next.


Last edited by gzovkic : 02 February 2013 at 04:03 PM.
  02 February 2013
Looks really menacing and feels like it could blend in with the real world. The subsurface scattering is subtle, as it should be. The only thing that's a bit off is the nose piercing, the material of the ring. But that's just me, perhaps it's intentional. Other than that, fantastic work! Keep it up!

And the video is quite atmospheric, kudos on the audio track, suits it well!
  02 February 2013
Thanks so much for the kind words. You're right about the ring, still haven't given it the attention it deserves, but it's on the list.

Here's progress from yesterday:

  02 February 2013
Changed the lighting some and rendered from the front. I think this one's actually a step backwards... I'm debating whether it's a factor of the lighting or the angle.

  02 February 2013
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