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Old 02-26-2013, 12:48 PM   #16
Comar93
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Marko Ivanovic
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Quote:
Originally Posted by JBeezy
This is fantastic!!! Did you use zbrush to sculpt? how do you export your displacement maps? Which file types do you use? the skin detail is phenomenal


@Laber I did it with hair and fur and the vrayhair material. Just loads of trial and error, the hairs took the longest to make for that reason. The model and the textures on the head itself were completed after 3 days... Also post-work helped a great deal, curves and levels, color correction, the usual stuff. Thanks for the comment

@JBeezy Thanks! I've sculpted the details with Mudbox, exported displacement map as a 32bit EXR map and set it up using vraydisplacementmod.
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Old 02-26-2013, 08:13 PM   #17
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Ahh Mudbox! Darn haha, thanks for the response. Sorry to hear your piece got rejected. I dont think it should of been rejected!
 
Old 02-26-2013, 08:35 PM   #18
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I'm surprised this was rejected (and I'm one of the people who votes on submissions). Your lighting could be a little more interesting, and I think your skin shader is a little too much like stone, but it's still a good piece.

Sometimes those of us voting are as surprised by the outcomes as you guys are.
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Old 02-27-2013, 01:40 AM   #19
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Quote:
Originally Posted by leigh
I'm surprised this was rejected (and I'm one of the people who votes on submissions). Your lighting could be a little more interesting, and I think your skin shader is a little too much like stone, but it's still a good piece.

Sometimes those of us voting are as surprised by the outcomes as you guys are.


Thanks for the response Leigh, I appreciate it and I was wondering what someone from the staff would have to say. It seems everyone is surprised by it being rejected, I really have no clue what the reason is, I've gotten nothing but very positive feedback from people, some even suggesting it deserves a cg choice award... I am not trying to judge the decision of the staff but am just surprised to be honest, wasn't expecting this one to be rejected
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Bryan Cranston Portrait WIP Thread
 
Old 05-16-2013, 11:10 PM   #20
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This is my first post in CGsociety. I'm 19 years old and still a college student studying 3D Animation. I must say that this the kind of work that always inspire me and I made this post just to thank you for your simply amazing work and to wish you the best in your career as a 3D artist. Respect and congratulations from Greece!
 
Old 05-18-2013, 06:32 PM   #21
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@JamieT Hey, welcome to the forums and thank you very much for your very kind words! I am also 19 and am trying to get into the industry so we're kind off in the same spot Maybe we will work together some day
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Old 05-18-2013, 06:32 PM   #22
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