Female Head Edgelooping study

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  02 February 2013
Female Head Edgelooping study

This is my study in edgeloops of a female head. The idea is to detail it in Zbrush, but give give it a nice flow first. I didn't pay attention to anything outside the face, namely lips, nose and eyes. In the nose I tried to get the flow of greater alar cartilage, lateral nasal cartilage, and the groove between them. The lower eyelid folds underneath upper eyelid, and the same goes for the lips. I added a loop for upper eyelid fold and the one for goose feet. I tried my best to find the overall form, but I don't see the cheekbone shape clearly, so any direction with that (how to see it, and what are the mistakes in this model) are greatly appreciated.

as well as any and all critique, of course!

Thanks,
Sergiy
Attached Images
File Type: jpg hl1.jpg (61.7 KB, 10 views)
File Type: jpg hl2.jpg (81.7 KB, 8 views)
File Type: jpg hl3.jpg (73.1 KB, 5 views)
 
  02 February 2013
more screenshots from different angles

Here are more screenshots from different angles
Attached Images
File Type: jpg hl4.jpg (28.8 KB, 1 views)
File Type: jpg hl5.jpg (78.0 KB, 3 views)
File Type: jpg hl6.jpg (77.6 KB, 1 views)
 
  02 February 2013
And still more screenshots from different angles

And this is more screenshots from different angles, again.
Attached Images
File Type: jpg hl7.jpg (80.0 KB, 2 views)
File Type: jpg hl8.jpg (43.0 KB, 5 views)
 
  02 February 2013
A variant to close upper lip loops

Upper lip in this model is higher resolution that lower lip (I want more detail there, and I kinda like it if I can keep it that way). Instead of closing the loops with ugly 3-stars under the chin, I could just close it right on the lip.

Is this ok? Should I always avoid something like that (see the selected 4 edges in the screenshot)
Attached Images
File Type: jpg hl9.jpg (74.0 KB, 10 views)
 
  02 February 2013


try something like this. very clean and uniform topology
 
  02 February 2013
Muscles

Thanks for your input!
I'm trying to come up with as low-poly topo as possible. I'd try to match the flow of orbicularis oris (it's thicker than your flow suggests), I think Zigomatic is a bit inferior and lateral to the 5-star in your flow. Quad.labii sup. also seems wider than the flow suggests. I'm a beginner and can be wrong on any and all accounts. Please feel free to correct

Here's a nice reference
Attached Images
File Type: jpg rep1.jpg (67.1 KB, 5 views)
 
  02 February 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 12:43 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.