Ak-47 (WIP) 13 yr old

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  01 January 2013
Ak-47 (WIP) 13 yr old

http://i.imgur.com/wDsU4Hp.png

http://i.imgur.com/oDXCa0W.png

I will be using this in a game and will texture it soon what do you think about the model
53,000 polys
Thanks
 
  01 January 2013
Hey man,

It looks way thin. Try scaling everything to make it about 3 times as thick.

-AJ
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  01 January 2013
polycount is way too high for a game model..
beside the already mentioned proportions issues
you should reduce the polycounts a lot
still nice start .. good luck
 
  01 January 2013
Much better than your last attempt.
 
  01 January 2013
Oh BTW is this a good way of smoothing out the mesh, this is what i did because turbosmooth caused "seems" on my model
quadify mesh(around 4%)----->Meshsmooth
 
  01 January 2013
Hey man,

If your using this for a game, you wont need to use turbo or mesh smooth.

Your model looks ok from the side, but your missing a lot of the curves from the front. The stock should be shaped like an ellipse, and obviously the barrel should be round. Try downloading a free AK model from Turbosquid, and line your model up to that.

http://3.bp.blogspot.com/_NtwxRLnAU.../s1600/ak47.jpg

http://1.bp.blogspot.com/-cXGqwzs-2...AK47_WOOD_8.jpg

-AJ
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  01 January 2013
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