Logitech MX 3d model

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  01 January 2013
Post Logitech MX 3d model

Hello guys,

I've modeled this logitech mouse. I'm starting to light and shade it now. Will be posting the tests here.

How can I upload images to show in this thread?

Thanks.
Attached Images
File Type: jpg render.jpg (47.7 KB, 110 views)
File Type: jpg wireFrame.jpg (77.7 KB, 109 views)
 
  01 January 2013
Hey man,

Try uploading your images to a site like postimage, or use.com, and use the code:

[img]linktoimage[/img]


-AJ
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  01 January 2013
Originally Posted by irfanil: Hello guys,

I've modeled this logitech mouse. I'm starting to light and shade it now. Will be posting the tests here.

How can I upload images to show in this thread?

Thanks.



I like the poly and the modeling.











Last edited by joshpelk : 01 January 2013 at 10:52 PM.
 
  01 January 2013
so here is a test render. looking forward to your suggestions.

 
  01 January 2013
Originally Posted by irfanil: so here is a test render. looking forward to your suggestions.




This modeling is very nice you could sell this.
 
  01 January 2013
I would rase a bit your Aliasing
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  01 January 2013
Originally Posted by Scote: I would rase a bit your Aliasing


thanks, this is a draft render with low settings. any suggestions for lighting?
 
  01 January 2013
Hey man,

The model looks pretty good!

To help it stand out from your dark background, try to add some rim lighting around the edge. I would turn off specular highlights on your shaders, and use ray traced reflections and white geometry shapes to get your highlights.

-AJ
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  01 January 2013
Originally Posted by irfanil: thanks, this is a draft render with low settings. any suggestions for lighting?



mm maybe try a reflective surface for your table. Just something that detach the two. Black on black lose.
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  01 January 2013
so here is a render with light adjustment.



thanks scote, i'll also adjust the plane.
 
  01 January 2013
Hey man,

It looks a little better, but the highlights could use a little softening. Did you disable specular highlights on your materials?

The plastic on the buttons seems pretty matte in the product photos.
http://uk.hardware.info/productinfo/76854/logitech-performance-mouse-mx#tabhotos

Try lighting your scene with just two or three large area lights, and add some blur to your raytrace reflections on the matte plastic.

-AJ
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  01 January 2013
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  01 January 2013
Thank you guys!

I'll relight and shade it. Btw I'm using Vray in Maya so if you can give specific shading suggestions, that'll be also appreciated
 
  01 January 2013
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