Darth Vader

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Old 05 May 2013   #31
Update on how the new body looks with some of the elements on top, i still have a long way to go and i'm not sure about some proportions like the legs i feel need to be thicker from the side view and also the crotch element needs to be closer to the body to get the sense of the character wearing it and i'm still using the old helmet for now till i am finished with the body proportions but i hope i'm on the right track.
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Old 05 May 2013   #32
Can you rerender a head look from three angle: front-side-3quart

I think I can help you. but need the 3quart without lens distortion
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Last edited by Scote : 05 May 2013 at 04:42 AM.
 
Old 05 May 2013   #33

Base on many references you can lower your "collar" with the trangle shape. I think you miss the grid triangle in the collar.. too big.

Your eye sockets are too big.

And the back of the helmet is way off.

It's difficult to do a tribute of something like Vader. I need to be very truth to the original or people will critic it.
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Last edited by Scote : 10 October 2014 at 11:52 PM.
 
Old 05 May 2013   #34
As i said earlier, i'm still using the old helmet till i get the correct proportion on the body after that i will remodel the helmet from scratch with the help of those blueprints.
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Old 05 May 2013   #35
oh doh I didn't read it sry
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Old 05 May 2013   #36
No problem, thanks anyway for the critics.
Update on the body with and without the helmet and the main costume any thoughts on the body proportions.



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Old 05 May 2013   #37
mmm I fill your Life-system computer is a bit big.

and maybe the legs a bit longer.

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Old 05 May 2013   #38
Great to see this progress, coming along nicely
 
Old 05 May 2013   #39
Originally Posted by Scote: mmm I fill your Life-system computer is a bit big.

and maybe the legs a bit longer.



Good eye Scote i forgot to match him up with the Blur ref so i made the legs now a little longer and the scaled down the life system near the chest and also scaled up a bit the crotch element.After matching my character with the blur ref in zbrush i noticed that the belt is slightly higher on the ref so i don't know if i should match it.

Thanks Wiz-Wiz-Wiz i'm glad i'm finally on the right track.

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Old 05 May 2013   #40
For the futur renders can you change your lens distortion to a minimum? Just my personal preference to critics without it
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Last edited by Scote : 10 October 2014 at 11:55 PM.
 
Old 05 May 2013   #41
Are u referring to the Zbrush Perspective or the Maya Vray renders?
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Old 05 May 2013   #42
perspective in zbrush if your render come from there
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Old 12 December 2013   #43
Finally got some free time and decided to return to my favorite villain and so i remodel the helmet and the chest armour from the imageplanes.







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Old 12 December 2013   #44
Today, I know something new about Dark Vader. He wears a diaper....& the diapers have a feature in front for easy relieving.


On a serious note, looking good so far. Keep it up.
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Old 12 December 2013   #45
OMG, didn't realize it looked like a diaper and i guess an extra large one too but regarding the helmet( the piece on top of the head) from the movies it looks more compact and the front edge seems to follow more the eye shape, now i modeled this from blueprints but i dont know if i should leave it like this or tweake it.
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