Pirats of the "Gerry Bean"

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Old 11 November 2012   #1
Pirats of the "Gerry Bean"


it's been ages that I posted here something or did a personal projects. I'm working in the 3D business for more than 15 years I guess :-) and I lost motivation to do own stuff..but now it's time to do something just for the fun of it.

The idea was something with a Pirate Theme....the idea started with this character:

But after a little while I liked the PiRATS idea and a collegue painted these nice rats:

So I'm going to build a ship for one of these characters....the ship is af course the "Gerry Bean"....well that is a little stupid but let's see where it's heading.

I tried to find some free space between jobs and started building the ship. It takes quiet long because I build it without any sketches. I'm checking pictures of the "Black Pearl" and that Aardman Pirate ship to see how these things work......

That is my progress so far:

Will need to add some further details and some parts are completely missing also I'm not to happy with the sails. Maybe I will do an animation so the sails have to be setuped completely different.

that is is so far....

Old 11 November 2012   #2
I really like the boat and the rat sketches. About the sail animation, you could keep it like this and maybe just do some planes with some cloth modifier that you skin wrap to the ones you have.

Looking forward for updates.
Old 11 November 2012   #3
yes that is the idea, adding a lowpoly sail and use that for simulation..anyway I think the thick edges on the sails look a little "off" and the flow is just not right...
Old 11 November 2012   #4

Der progress so far...hope to finish the model tomorrow and have it fully textured the next week..still not sure about the characters...parot of rats, well the parot is already finish
Old 11 November 2012   #5
Very nice!! Yeah the sails on the side are a bit to thick.
I would go for the rats, the sketches look really cool.
Old 11 November 2012   #6
I love the ship!

Try googling "Carrack" or "Caravel" for some real ship reference.

Here is a quick paint over with a few tip on how you can maybe improve the rigging.

The ropes that hold the yards up are called lifts, and travel through a block and head down to the deck where they get tied off.

The large ropes the run from the tops of the mast to the bottom of the mast in front are called stays, and are for reinforcement. The ropes that travel from the outside of the deck to the tops of the mast are called shrouds, and are also structurally integral. Ratlines are strung in between the shrouds to form ladders that can be used by the crew to access the upper rigging.

The triangular sail at the front is called a staysail, and attaches to a stay that travels from the top of the fore mast to the end of the bowsprit. There could also be a triangular sail at the back called a mizen sail.

What 3D package are you using?

Old 11 November 2012   #7
Hi AJ,

thanks for your effort...I will see how much rigging I will add. Maybe the third mast on the rear could be a good idea.
I'm using Maya

Old 11 November 2012   #8
Cool man. Looking forward to your next update!

I've found a nice technique to add thickness to a sail is to select the border edges of the sails, and hit convert poly edge to curve. You can then extrude a circle around the curve. Sails have a rope sewn into the edges.

Attached Images
File Type: jpg sailedge.jpg (49.9 KB, 19 views)
Old 11 November 2012   #9

Updated the model a bit and started with texturing....I'm pleased with the red and black part and that worn paint look..the "yellow" looks a little to clean fir me...let's see were the journey goes

Old 11 November 2012   #10
The red looks nice.

The hull and all the side rails would normally be painted to avoid salt corrosion. The decks were left bare, and required scrubbing.

The deck planking travels front to back, not side to side as shown in some of your earlier renders.

Do you plan on adding any additional rigging? I would be happy to write you up a few notes if so.

Old 11 November 2012   #11

A little update on the colors...currentyl tweaking the model here an dthere to find a good
solution between model or texture.
Old 11 November 2012   #12
WOW, this is great.
Could you post some detailshots of the knots in the ropes? and is the hull done in a sculpting app?
Don't be a thief of your own life.
Old 11 November 2012   #13
sure..will post some details later on..but don't be disappointed ;-)
I put the ship aside and started working on the rat

pics coming tonight

everything is done in Maya2012
Old 11 November 2012   #14
the current state of the ship plus some closeups

Old 11 November 2012   #15
Today I started on the rat, hope to finish a fat and a slimmer version over the weekend.

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