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Old 11-12-2012, 03:20 AM   #1
foxymophandlemama
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Adventure time - Finn

Hi!
Been a wile since i post something here!

So here is my latest work in progress.

Its another perspective from Finn from the cartoons Adventure Time

 
Old 11-19-2012, 05:24 PM   #2
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Some update









 
Old 11-19-2012, 06:45 PM   #3
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Samuel Cote
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mm not sure about your fold flow.. have you a reference photo on that pose?
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Old 11-20-2012, 07:33 PM   #4
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You're right, i need to work the flows.

I did some changes but im not sure if i'm ok with it...
Still some tweeks to do. Also one boot and the backpack have zero detail on it.
 
Old 11-20-2012, 07:54 PM   #5
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But do you use a ref photos for you folds?

is it a regular hoodie or a assassin creed like? Because if it's a regular you have to many folds.

My advice would be to take a picture of you with the gear and try to match.
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Old 11-24-2012, 03:08 AM   #6
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I used some refs but didnt stick to one in particular.

More detail on the cloth and a more chubby face.

Next stop, detailing legs.





Last edited by foxymophandlemama : 11-24-2012 at 03:11 AM.
 
Old 11-24-2012, 01:46 PM   #7
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The facial anatomy needs alot of attention. It's very lumpy in places and the underlying forms/bone structure is inaccurate. The eye socket/eyelids, mouth, brow are good places to start.
 
Old 11-26-2012, 04:22 AM   #8
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Thanks

i've worked a bit on the face.

Update on the head and started to texturing stuff.



 
Old 11-27-2012, 07:19 PM   #9
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Finn's boots
 
Old 11-27-2012, 07:30 PM   #10
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For me, you just skip too soon to high subdivisions.

Your boots have not a good block shape, You did too many details just to see the end result, but The general appearence don't match.

Try to block shape. Now, It's like a lowpoly mesh with highres textures on it.
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Last edited by Scote : 11-27-2012 at 07:59 PM.
 
Old 11-28-2012, 04:40 AM   #11
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Yeah, still got a lot to learn.

Finn's Sword. Didn't gave much attention to the handler as it will be hidden.

 
Old 11-29-2012, 02:36 AM   #12
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Made a pause in the texturing and start modelin g Jake, Finn's friend.

Jake's theory of evolution. The first one was the base mesh don ein max, and the others are the same mesh but tweeked in zbrush.

 
Old 11-29-2012, 08:02 PM   #13
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My idea

 
Old 11-30-2012, 09:58 PM   #14
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More detail on Jake



Last edited by foxymophandlemama : 12-02-2012 at 07:44 AM.
 
Old 12-02-2012, 07:42 AM   #15
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hoody


and Bmo

 
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