Huntress-DC Comics

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Old 07 July 2012   #1
Huntress-DC Comics

Hi all.its been a while i'm making this character based on Huntress of Dc comics in my spare times.
Actually i'm planing to make a very short fan film based on it too. So i do the modeling as animatable as i could.

Modeled in Maya,textures in Photoshop and shaders are in Mental ray






Sorry.i hope it works this time
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Last edited by kmest : 07 July 2012 at 09:39 AM.
 
Old 07 July 2012   #2
Looks really superb so far! Will there be more than a head?
 
Old 07 July 2012   #3
I can't see your images, what am I doing wrong?
 
Old 07 July 2012   #4
and here are some of the body... the textures and Shaders are not complete right now




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Last edited by kmest : 07 July 2012 at 09:43 AM.
 
Old 07 July 2012   #5
These are the main drawings i used for her,by JIM LEE


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Old 07 July 2012   #6
And here is a little video i did a while ago.only hand.still needs more detail and deformations..

https://vimeo.com/46610140
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Old 07 July 2012   #7
I like it overall but the face is not so female. You use her feminine touch somehow.

Her face is to square I think
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Old 07 July 2012   #8
Originally Posted by Scote: I like it overall but the face is not so female. You use her feminine touch somehow.

Her face is to square I think


I think adding hair will help. Excellent job overall, textures and shading are very pleasing.
 
Old 07 July 2012   #9
A man with a wig can hide is true identity but ...
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Old 07 July 2012   #10
Thx guys,yeah i guess i have to make her more femin

I've modeled her after my friend


Didnt want to make it very real so i can animate it more easily
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Old 07 July 2012   #11
love how this is going keep up the good work
 
Old 02 February 2013   #12
Long time since i've done any updates...been heavily busy on some projects..
Ok here are some hair tests with a link to a Video

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Last edited by kmest : 02 February 2013 at 02:57 PM.
 
Old 02 February 2013   #13
And a very short video for the hairs dynamic test..still not good enough...but i belive i have to do the final setting on the dynamics, in my final animation.
http://vimeo.com/50249520
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Last edited by kmest : 02 February 2013 at 02:59 PM.
 
Old 02 February 2013   #14
great results , just a quick question about the hair , is that hair and fur ? and is it coming from the head directly or detached (separate) mesh ?
 
Old 02 February 2013   #15
Originally Posted by thebest: great results , just a quick question about the hair , is that hair and fur ? and is it coming from the head directly or detached (separate) mesh ?


Thanks alot...I've used the Maya 2013 nHair system and they are attached to another object inside the head. The good thing about the nHair system that i like, specially in animation, is that they can be collide with any surfaces and you don't need to use that old Sphere collide thing which i never found suitable for animation.
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