r.e.a.m.s practice thread

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Old 05 May 2012   #1
d.r.e.a.m.s practice thread

Members who participates the practice are:

Daniel, Ryan, Eric, Alex, Michael, Steven, Jack, Pascal, Corey, Joe.

if you want to join the grp, pm me

Last edited by JackZhang : 06 June 2012 at 12:08 AM. Reason: adding one more person, changing the title to d.r.e.a.m.s
 
Old 05 May 2012   #2
assignment #1 - warmachine shield
instructions:

1. please chose one of the shields from the 5 images below. talk to each other and make an agreement of who makes which.

2. gather as many reference as possible from internet/game store.

3. high rez has no poly budget.

4. low rez has 500 trian budget.

5. texture size 512x512

6. diffuse/specular/normal maps are required.

7. post if you have any questions regarding posting formate or technical requirement. I will answer the questions asap.

8. time requirement: 1 week for high poly, 2 days for low poly, 2 days for UV, 2 days for baking, 5 days for texturing diffuse map, 2 days for texturing specular map.

9. I will also chose one of the shield and follow exactly the same requirements so you can see how i get things done.

Good luck.


Last edited by JackZhang : 06 June 2012 at 08:05 PM.
 
Old 05 May 2012   #3
Jack's practice results


Last edited by JackZhang : 08 August 2012 at 04:38 AM.
 
Old 05 May 2012   #4
Jack's assignment #1 updates







Last edited by JackZhang : 06 June 2012 at 04:46 PM.
 
Old 05 May 2012   #5
Michael's practice results




Last edited by punchline : 08 August 2012 at 12:16 AM.
 
Old 05 May 2012   #6
Michael's assignment #1 updates








Last edited by punchline : 06 June 2012 at 05:35 PM.
 
Old 05 May 2012   #7
Eric's Practice Results

[IMG][/IMG]

Last edited by Ieatpigeons : 06 June 2012 at 09:03 PM. Reason: Progress update
 
Old 05 May 2012   #8
Alex's daily practice update.

Reserved for daily updates of each practice.




Last edited by Sedrel : 06 June 2012 at 04:23 AM. Reason: Progress update.
 
Old 05 May 2012   #9

High Poly Model

Low Poly Model

UV Map

Diffuse/Spec/Normal maps

Final Render

Last edited by Thrise999 : 06 June 2012 at 03:14 AM. Reason: Adding to original post
 
Old 05 May 2012   #10
Centurion Shield High Poly

[img]http://img155.imageshack.us/img155/4480/may21shieldhighpoly.jpg[/img
]
 
Old 05 May 2012   #11

Last edited by JackZhang : 06 June 2012 at 03:53 PM.
 
Old 05 May 2012   #12
Originally Posted by JackZhang:

Good job, Jack!
 
Old 05 May 2012   #13
Originally Posted by Donglu-LittleFish: Good job, Jack!

good job to you too hon.
 
Old 05 May 2012   #14
edited.edited.

Last edited by punchline : 06 June 2012 at 05:32 PM.
 
Old 05 May 2012   #15

Last edited by JackZhang : 06 June 2012 at 04:01 PM.
 
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