Assault Mech - WIP

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  06 June 2012
Thanks guys

mrmagee1000: I'll unwrap this highpoly. Retopping would be necessary in this case if I plan an in-game model.
  08 August 2012
I made a color concept before texture painting:

Last edited by Theodoric : 08 August 2012 at 02:53 PM.
  08 August 2012
WoW! Very nice!

Go to zbrush and make some scratches on the metal =D
  08 August 2012
Ya! Love your mech mec
Casting Refs: - CG Movies list:
  08 August 2012
Outstanding, let me play with it
  08 August 2012
Thx guys
  08 August 2012
Can you show us wireframe??

look real good mate.
  08 August 2012
Can you let others play with your model?
  08 August 2012
Holiday coming, but next week I'll show you the wireframe.

Numptus1: What do you mean?
  08 August 2012
I have been looking for a decent Mech model for ages and just hoped you might share. Never been able to model, just can't get my head round it. Lighting is my area of specialty.
  08 August 2012
Great looking textures! Very nice overall.
  08 August 2012
i wonder how you did that detailing, is it just plain illumination?a plugin?, occlusion? i cant seem to get a strong effect like yours with the current max tools.
  08 August 2012
Hey guys!

konakus: here are two wireframe shot.

Numptus1: when it'll be finished, we can talk about it.

ZGMF-X10A: what do you mean? Could you point that detail? Btw I don't use plugins under Softimage, but I'm rendering Ambient Occlusion pass. And to be honest I don't know what "plain illumination" means... Did you mean Global Illumination maybe?

Last edited by Theodoric : 08 August 2012 at 03:49 AM.
  08 August 2012
That really is stunning, is there a cockpit on top?

It rerminds me a lot of my old friend Pawel's models, although he used truespace for his modelling.
  08 August 2012
No, the cockpit is inside the mech, without windshield. It's something like in the Neon Genesis Evangelion.
I love the battletech mech's designs, but the cockpits don't look safe for me. Just think about taking an LRM20 strike with a direct hit. Maybe the mech itself could take it, but probably only one hit to the cockpit... That's why I decided to hide it inside the armor shell...
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