CGTalk > WIP > WIP/Critique: 3D
Login register
Thread Closed share thread « Previous Thread | Next Thread »
 
Thread Tools Search this Thread Display Modes
Old 04-27-2012, 04:13 PM   #1
Theodoric
Veteran
portfolio
Csaba Szilagyi
3D artist
Crytek
Hungary
 
Join Date: Nov 2003
Posts: 47
Send a message via ICQ to Theodoric
Assault Mech - WIP - Last Pics 06-07

Hey Everyone!

I started this mech last year, but because I ran out of freetime I put it aside. In the past few weeks I had some time, so I opened the scene again.
Here is the current state, hope you like it...

Cheers





Last edited by Theodoric : 06-07-2012 at 06:29 PM.
 
Old 04-28-2012, 02:36 PM   #2
Kushy
Veteran
portfolio
Alex Williamson
London, United Kingdom
 
Join Date: Nov 2011
Posts: 35
Really wonderful man, this high poly stuff is always inspiring to me

Is this something that a person would be sitting inside? Or an automated robot.
 
Old 04-29-2012, 08:44 AM   #3
Theodoric
Veteran
portfolio
Csaba Szilagyi
3D artist
Crytek
Hungary
 
Join Date: Nov 2003
Posts: 47
Send a message via ICQ to Theodoric
Thx.

This more like a Battletech mech, so a person will be sitting inside.
But I designed a "capsule" instead of a cockpit like in the Neon Genesis Evangelion. This version looks much more safe for the pilot... behind the heavy armor
 
Old 04-29-2012, 09:20 AM   #4
Aljoker
3D Freak
 
Aljoker's Avatar
Salem Alkaabi
United Arab Emirates
 
Join Date: Aug 2002
Posts: 239
wow, very nice model and lot of details.


cant wait until see the last result .
__________________
Cant stop imagination.
 
Old 04-29-2012, 10:25 AM   #5
gauravnag
Veteran
 
gauravnag's Avatar
portfolio
Gaurav Nag
Banda, India
 
Join Date: Feb 2011
Posts: 31
Thumbs up

_O)(..
cool!!
final work vd texture should b Amazing.
__________________
_O)(..

http://doublestarpython.blogspot.in
 
Old 05-02-2012, 08:33 AM   #6
Theodoric
Veteran
portfolio
Csaba Szilagyi
3D artist
Crytek
Hungary
 
Join Date: Nov 2003
Posts: 47
Send a message via ICQ to Theodoric
Thanks
I was on holiday, but I'll continue the work on it at home.
 
Old 05-06-2012, 04:51 PM   #7
Theodoric
Veteran
portfolio
Csaba Szilagyi
3D artist
Crytek
Hungary
 
Join Date: Nov 2003
Posts: 47
Send a message via ICQ to Theodoric
Could somebody give me some advice how to rig the ammo belt? Or a link to a tutorial.
It has 2 fixed point and fix length, etc...
I use Softimage|XSI.
 
Old 05-28-2012, 03:23 PM   #8
fanger
Frequenter
 
fanger's Avatar
portfolio
Vikram Puttanna
Character effects artist
Bangalore, India
 
Join Date: Nov 2005
Posts: 182
Send a message via Yahoo to fanger
Awesome model Theo! WOW! In reply to your query ..... thıs ıs somethıng ı found on a gamıng forum....mıght help out ( I'm a Maya guy...:/ )

"XSI has both spline and tail IK solvers. You will find them under the Animate>Skeleton menu.
You can also create a chain based on a curve.

Also remember in XSI, that when you draw a skeleton chain, it automatically has IK on it, which you then drive by moving and animating the end effector. You can easily switch to FK or even blend between IK and FK, but going to the Kinematic Chain property which is under the first node of that particular chain"

Here ıs the lınk to the page....hope ıt's useful.
http://www.game-artist.net/forums/s...-ammo-belt.html

It would be EPIC to see thıs beast movın' ı sure hope that's your plan! Good luck....
__________________
Thought is real.........its the physical which is the illusion

Wip= Character study "Varaha"
 
Old 06-01-2012, 07:23 AM   #9
ramek81
Frequenter
 
ramek81's Avatar
portfolio
Esposito Gennaro
Motion designer
paradigm404
napoli, Italy
 
Join Date: Jul 2010
Posts: 146
Nice job man, congratulations.
Do you think to do the texturing , lighting and final render?
 
Old 06-01-2012, 03:24 PM   #10
Theodoric
Veteran
portfolio
Csaba Szilagyi
3D artist
Crytek
Hungary
 
Join Date: Nov 2003
Posts: 47
Send a message via ICQ to Theodoric
Thx guys!

fanger: Thanks for the link, I'll try!

ramek81: yes, I'll make a nice render (or at least I'll try ) I just finished the final ammo belt piece (didn't have freetime in the past few weeks btw) so when I figured out the rigging method for the belt, the modelling part actually will be finished.
 
Old 06-07-2012, 06:05 PM   #11
Theodoric
Veteran
portfolio
Csaba Szilagyi
3D artist
Crytek
Hungary
 
Join Date: Nov 2003
Posts: 47
Send a message via ICQ to Theodoric
I had some freetime so I finished the rest of the modelling. Actually maybe I'll add some cable to the joints later...
But now... Start the UV...


 
Old 06-07-2012, 06:33 PM   #12
cobra6
Expert
 
cobra6's Avatar
portfolio
Joep Peters
Modelling & Texture Artist
United Kingdom
 
Join Date: Dec 2005
Posts: 1,028
Nice one, reminds me of the Mechwarrior universe

Cobra 6
__________________
Modelling & Texture artist
Art-Station
Website
LinkedIn
 
Old 06-09-2012, 03:41 AM   #13
mrmagee1000
New Member
 
mrmagee1000's Avatar
portfolio
Matthew Muzzy
Canton, USA
 
Join Date: Mar 2009
Posts: 5
You say you are starting the UVs. Are you planning to unwrap the highpoly or did you end up retopping it?
 
Old 06-09-2012, 09:19 AM   #14
DavidFerreira3D
Frequenter
 
DavidFerreira3D's Avatar
portfolio
David Ferreira
Carnaxide, Portugal
 
Join Date: Dec 2010
Posts: 189
Nice work there! The machine has alot of power, hope to see it textured =)
__________________
Character WIP
 
Old 06-09-2012, 03:55 PM   #15
Wicked
Frequenter
portfolio
Yakup Yigit
VFX
wanna do VFX :P
Netherlands
 
Join Date: Jun 2003
Posts: 229
Send a message via ICQ to Wicked Send a message via MSN to Wicked Send a message via Yahoo to Wicked
Very nice! Canīt wait to see further progress!
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright Đ2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 02:11 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.