Character Bill

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  04 April 2012
Character Bill

It must be a bad character, marauder. That's why I decided to go with not ideal proportions. As, for some reason, we perceive not ideal as bad.


Last edited by mister3d : 04 April 2012 at 08:18 PM.
 
  04 April 2012
Started blocking out.
 
  04 April 2012
Great start. I like, that you're going for a slender body and not the typical bad guy muscle type. The slightly longer arms and the decent valgus-pose of the knees really gives him some destinct characteristics. Keep it up...
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  04 April 2012
Originally Posted by The_FubaR: Great start. I like, that you're going for a slender body and not the typical bad guy muscle type. The slightly longer arms and the decent valgus-pose of the knees really gives him some destinct characteristics. Keep it up...

Thanks Steve!
 
  04 April 2012
A very nice attempt to get a realistic male character. Personally i’d like to see him with genitals, looking more like a mature work imo - mentioning more apropos of leaving the current mainstream, even if going to dress him. So you could get first a highly elaborated nude character first... not more than a suggestion.

What i don’t like that much is the face, especially the tip of the nose being very much exaggerated again, looking like a caricature. Having a bulbous nose is the very first thing people add to characters when going for an unusual look, reason enough imo to do something different.

An other crit concerns the default arm pose. It seems to be not unusual to give characters an already tensed pose, looking a bit like a frog before jumping - imo a recipe for troubles with movements later. Why not relaxing those elbows? The outer shape of the upper arms and shoulders would be anyway somewhat different like this.

Otherwise cool work so far! Looking forward to see the character fully developed!
 
  04 April 2012
Originally Posted by zokana: A very nice attempt to get a realistic male character. Personally i’d like to see him with genitals, looking more like a mature work imo - mentioning more apropos of leaving the current mainstream, even if going to dress him. So you could get first a highly elaborated nude character first... not more than a suggestion.

Thank you for your help. The genitals are absent for the moment because I'm afraid tinypic will remove it as pornorgrphy, and it's a bit easier to model it adding later for me.

Originally Posted by zokana: What i don’t like that much is the face, especially the tip of the nose being very much exaggerated again, looking like a caricature. Having a bulbous nose is the very first thing people add to characters when going for an unusual look, reason enough imo to do something different.

I agree with you... first I made a sketch of a skinny tall guy, but then realised he does not look like a bad guy. So I started warping him... your point about the nose tip is very valuable! Hehe, shows my immaturity with creating stylised characters. That's a nice thing to know about this moment.

Originally Posted by zokana: An other crit concerns the default arm pose. It seems to be not unusual to give characters an already tensed pose, looking a bit like a frog before jumping - imo a recipe for troubles with movements later. Why not relaxing those elbows? The outer shape of the upper arms and shoulders would be anyway somewhat different like this.


I will check this. I read it's easier to skin it later, giving it more definition, but anyway it will need to be bent more for skinning. I will think about it, and see if relaxed pose looks better. Thank you.
 
  04 April 2012
Didn’t say you were immature , but doesn't it feel great sometimes to be that a little bit at least? Did mention it more because of remembering Peter’s nose problems.

About the genitals: i understand the problem with those providers - what an uptight world in the 21st century, full of double standards! More seriously: the lack of masculinity did bother me more when seeing your anatomy work in your sketchbook thread - it’s a pity, because it’s giving a bit the impression of a certain lack of true interest in anatomy. Maybe try to find an other provider, or get your own Web space to post your work.

However, would love to see once a fully elaborated body done by you!

Last edited by zokana : 04 April 2012 at 04:30 PM.
 
  04 April 2012
Originally Posted by mister3d: It must be a bad character, marauder. That's why I decided to go with not ideal proportions. As, for some reason, we perceive not ideal as bad.

Perpetuating negative stereotypes I see.
Sooo, “bad” person = exaggerated facial features and dark skin (as per your color comp).
–Just a little observation from a brown guy named Bill, minus the distorted facial features--I hope.
On a practical note, distorted anatomy is easier to sculpt as there is more to get away with, less to finesse.

By the way, Bill is a pretty benign and very common Anglo name. I thought you might give him a ‘gangsta’ nick.

The block out looks pretty good. Maybe the legs are a bit long?
The sharpness on the inner elbows and ear pinching makes me wonder if you’re working to fast with too high a brush intensity. I sculpt with brushes set usually below 10 and detail at 3 or 4.

As far as the censoring image hosts, since you’re sculpting this in ZB, you might want to consider making a thread of this over at ZBCentral and linking any bejeweled figures here from there.

I’ll be joining the anatomy crowd here and will post a male anatomy WIP thread later today.
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Last edited by Quadart : 04 April 2012 at 12:56 PM.
 
  04 April 2012
Great start man!

The body looks super. The body is maybe a bit too pretty for the head(20 y.o.). The head sculpt is really good, it's so good I already get a idea of his personality and it is a bit too kind maybe for what you intend.

Looking forward to more.
Cheers
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  04 April 2012
Zokana, thank s man, I will definitely look for other hosting.
Originally Posted by Quadart: Perpetuating negative stereotypes I see.
Sooo, “bad” person = exaggerated facial features and dark skin (as per your color comp).
–Just a little observation from a brown guy named Bill, minus the distorted facial features--I hope.

It's difficult not to stick to those stupid conventions. Do you think there's a better way to show a bad guy? Black, well, initially we were discussing marodeurs, and my sister suggester 3 (!) black guys. I said - wow, don't you think it will lead to some problems later? And made just on eblack, and one chinese girl. Those are all for my short which I dream to make one day.

Originally Posted by Quadart: On a practical note, distorted anatomy is easier to sculpt as there is more to get away with, less to finesse.

Hmm, interesting, making him a bit older will be a challenge though.

Originally Posted by Quadart: By the way, Bill is a pretty benign and very common Anglo name. I thought you might give him a ‘gangsta’ nick.

He won't talk anyway... of course I see your logics, but, for us Ukrainians, it's all the same.

Originally Posted by Quadart: The block out looks pretty good. Maybe the legs are a bit long?.

I agree on this, thanks for this tip.
Originally Posted by Quadart: The sharpness on the inner elbows and ear pinching makes me wonder if you’re working to fast with too high a brush intensity. I sculpt with brushes set usually below 10 and detail at 3 or 4.

Thank, I will check this out. I don't know zbrush too well, as mainly I work as a texturer last time.
Originally Posted by Kanga: Great start man!

The body looks super. The body is maybe a bit too pretty for the head(20 y.o.). The head sculpt is really good, it's so good I already get a idea of his personality and it is a bit too kind maybe for what you intend.

Looking forward to more.
Cheers

I will definitely make him a bit older. Thank you man.

Last edited by mister3d : 04 April 2012 at 07:45 PM.
 
  11 November 2012
I reworked him. I didn't like the previous concept, and decided making him leaner and... whatever goes. Just be it an authentic black guy. This is still a rough blocking.
I think he looks a bit like Don Cheadle, though in general. He will be my reference.


Last edited by mister3d : 11 November 2012 at 06:43 PM.
 
  11 November 2012
I think the nose a little unnatural. The lips as well. Crow feets on the edge of the eyes isn't very convincing as well. I think you could be unfamiliar with African features, & hence in your mind, the impression is broader nose & thicker lips, which I believed you are trying to portray.

The eyes also doesn't look very African. Not sure the age you are looking for, but as a side note, an African of the same age tends to have less wrinkle than the average European guy.

I think the way to improve is to observe & understand more.

I also have a hard time on my current project character, as I am not familiar with the shape of a kid, particularly a 4-5 years old kid, & try to interpreted the proportion & feature from a adult, but it doesn't work like this, which I soon found out. Only when I try to observe more do I realize that you can't just scale down & make the face rounder, & i will looks like a kid.

Back to your model, just by extending the nose, & pulling the lips further in vertical directions is't going to make a convincing African male. I cannot answer how, as I am not an expert as well, but I believe, with your talent, some more detail studies, observe people in daily life, & you should have a better idea, which will help you in understanding of the facial features, which will in the end help with your modeling.
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  11 November 2012
Wow!

This is looking really correct but even more, very relaxed and natural.
No crits from me. Very well done mister3d.

Cheers
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  11 November 2012
Thanks guys! Kiadaw, I think you're right, this is just a rough shaping, we'll see how it goes. I use this type of reference, and will try to stick closer to it. http://images.zap2it.com/images/cel...n-cheadle-1.jpg

Last edited by mister3d : 11 November 2012 at 07:34 AM.
 
  11 November 2012
I see. I think the overall shape is actual shape is pretty acurrate base on the photo, but need to work a little on the details, but like you said, its a rough shaping.

Then you should realize the eyes also I guess. African eyes in general usually popped out a little more, as seen in your references.

I am sure you can nail the look, from what I seen from your other works, cheers.
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