1973 Datsun 240Z

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 10 October 2012   #16
yeah the car is infact crazy low but i modeled it very closely to some references i found on the net.

yes you are right, i did some things in catia, like the wheels, tires, badges and fenderflares.
I have access to catia through my work and therefor like to use it for some of the parts. Here i also have access to RTT Deltagen which enables me to import the native catia files and tesselate the things ive modeled in catia, or any other CAD software for that matter. And then its easy to bring it to another 3D package for rendering.

hope that helps
 
Old 10 October 2012   #17
small update.

licenseplate (done in polys)


badge (modeled in catia)
 
Old 10 October 2012   #18
Nice!

I try to make something in Catia, & export in stp format. Works somewhat, & the output is in Nurbs, & multiparts, & required a lot of patching. Maybe there is a way to save as wire (stl maybe) & I need to explored when I am in office next week.
__________________
My WIP Thread:
Next Gen Lara Croft 3D Model Fanart
 
Old 10 October 2012   #19
Excellent model work, looking forward to see how it finishes up.
 
Old 10 October 2012   #20
PKD, let me know how your experiments go

heres a render of the badge:
 
Old 10 October 2012   #21
STL format works (somewhat), but export is all triangles.

See my picture on my link:

http://forums.cgsociety.org/showthr...167#post7439167

I tried it on something simple first, a door knob. I can already imagine the possibilities now.
__________________
My WIP Thread:
Next Gen Lara Croft 3D Model Fanart
 
Old 10 October 2012   #22
added the badge and the plate to the scene

make sure to open the picture in a new window or tab for full HD res

cheers

Last edited by TwoOneOne : 10 October 2012 at 12:04 AM.
 
Old 10 October 2012   #23
Looking good you should open image in new WINDOW to see full HD.
 
Old 10 October 2012   #24
tried to come up with a nicer material setup for the tires. the sidewall texture is "borrowed" from a racing slick i did, so please ignore the wrong lettering for now.

 
Old 05 May 2013   #25
My Father owned a few 240Z's in the 80s and 90s. This looks fantastic, 211.
 
Old 05 May 2013   #26
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 03:50 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.