WIP - Exterior Project for University

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  09 September 2017
WIP - Exterior Project for University

Hi everyone!

This year I've got a few projects on the go for my university course. This project here is one part of a set of two projects, where we need to model, texture and light both an exterior and interior scene to a photorealistic standard.

Feedback would be greatly appreciated as I post updates, as I really want my work to be the best it can.

I'm loosely basing my exterior on some concept art from Assasin Creed, which you can see below.

Last edited by joshoantonio : 09 September 2017 at 10:38 PM.
  09 September 2017
Okay, I've not done too much modelling yet, but this is what I've been doing today.

I'm planning on getting the bulk of the buildings modelled before I add details such as signs, props, and the roads etc.

Last edited by joshoantonio : 09 September 2017 at 06:27 PM.
  09 September 2017
Starting to work on the back buildings, and I should soon have the panelling complete for all the shops.

Taking my time on this project, as it's primarily a texturing and shading unit, so I've been working on the UV's as I go along ready for when uni starts.
  09 September 2017
I like the start of it. You are consistant in your presentation. thats a good thing
Casting Refs: CGready.com - CG Movies list: CGanimated.com
  09 September 2017
Thanks, Samuel!

Pretty much done with the roofing on the back building, so now it's just the windows and panelling which need to get completed.

Some UV mapping...

Last edited by joshoantonio : 09 September 2017 at 02:51 PM.
  09 September 2017
Okay, for the time being, I'm calling the back building/shops done.

Tomorrow I'm planning to work on the church in the foreground, which should be a bit of fun!

I'm planning on making it all a tad more uneven to give the building more of a handmade look, however, for now, I'm going to leave it for a while...

Any constructive criticismsof this project so far would be much appreciated.

  09 September 2017
Really talented work!
  09 September 2017
Okay, I've decided to change the camera angle so that I can focus on the small details instead of more buildings such as the church.

I think this works well, any feedback would be great.

Here are my wireframes so far, I want to be a hard surface modeller in the film VFX industry soany constructive feedback would be greatly appreciated.

I've not done too much this update. The module starts Monday so I will have the majority of the small props and set dressing done soon so that I can start texturing from then on.

- Ground Plane
- Lamppost has been created
- All pavements have been added

To be done:
- Barrels
- Tables
- Rubbish Piles
- Wooden construction on back building
- Window shutters
- Building chimneys
- Signage on the shops
  10 October 2017
I changed this part of the module from an exterior to a studio.

Please see new thread.

I may get round to finishing this someday...
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