|09-27-2013, 06:36 AM||#1|
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Join Date: Sep 2010
The Malevolent Presence of the Shadow Alley, Jason Clarke (3D)
Title: The Malevolent Presence of the Shadow Alley
Name: Jason Clarke
Software: Blender, Photoshop, ZBrush
An interpretation on Pokemon, done for some character modelling and environment-texturing practice. (on the latter, I must say, Leigh's CGWorkshops course is absolutely FANTASTIC).
I've always liked to imagine Pokemon as being part of a more realistic-looking world rather than the hand-drawn style they're usually seen in. And there aren't enough images like that in the world. (oh, and this image also includes a Grimer, five Shuppet, 3x Zubat, and 3x Magnemite, if you want to go on a scavenger hunt)
A few extra character shots:
Mimicking the sprite-pose from the red/blue games: http://i.imgur.com/rs9jWqG.jpg
Back-sprite style angle: http://i.imgur.com/2FyGmio.jpg
|09-28-2013, 07:26 AM||#3|
Join Date: Sep 2003
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