|07-12-2013, 04:45 PM||#1|
Prague, Czech Republic
Join Date: Nov 2009
FurryBall 4 - introduction at Siggraph
FurryBall 4 - Showreel for Siggraph (Sneak Peek)
We would like to invite you to Siggraph:
Monday, July 22nd | Room #211 A/B / 04:30 PM
Building Ray Tracing Applications with NVIDIA® OptiX™
(We will be guest at Nvidia tech talk about OptiX and introduce here new FurryBall 4 with ray trace.)
Highlighted features in version 4
Physically based full global illumination with unlimited light bounces
Fully Raytraced Shadows
Fully Raytraced Refractions and Reflections
UNLIMITED number of textures, fur, displacement...
Full Mutli-GPU support
3DS Max support
soon after Siggraph we will release the first beta...
FurryBall - Real-time GPU renderer for Maya
|07-12-2013, 04:45 PM||#2|
Join Date: Sep 2003
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