CGChallenge XXVII - TEN - Kris-Rusinek

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Old 10 October 2012   #16
Nice work! Will definitely be following this one.
Old 10 October 2012   #17
Krzys romantic as ever!

Good luck!

Old 10 October 2012   #18
Wow, looks like a huge project, but you seem to have the right speed for this . Nice ! Keep it on.

Old 10 October 2012   #19
I'll try to find some time today for another speed modeling session. Update coming soon - stay tuned!
Old 10 October 2012   #20
Another speed modeling session. Some speed low-poly meshes here. Kite and Fishing Rod with a basic animation setup. Snowman is a quick sculpt in ZBrush.

Old 10 October 2012   #21
I love your idea... it's something very warm and human!
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Old 10 October 2012   #22
Nice models - I'll be impressed if you can pull all of those off!
Old 10 October 2012   #23
Thinking about the girls haircut. I need some advice. Which sketch do you like the most?

Old 10 October 2012   #24

for the underwater sequence you need a long hair,so I think 3 but longer
Old 10 October 2012   #25
Well - people with short hair can also swim Even people without any hair! Thanks for your advice anyway. I'm aiming for a short haircut to avoid simulations.
Old 10 October 2012   #26
According to your scenario, I formed an idea of ​​the animation, I wonder how much I have missed the final result ? I can't wait In any case, I keep my fingers crossed for you in this competition !
good luck Kris
I like the best hairstyle No. 2 ... definitely
Old 10 October 2012   #27
WIP of the bridge/platform ... some basic sculpt, UV and paint.

Old 11 November 2012   #28
looking good! very cool bridge model. nice work

Old 11 November 2012   #29
I like your speed-modelling approach. It really makes you focus on the important stuff, doesn't it? Anyway, I'll keep an eye on your progress
"Life is not a problem to be solved, but a reality to be experienced" - F. Herbert
10 CGChallenge entry
Old 11 November 2012   #30
Thanks for your support and motivation. This week was pretty tough in my work time schedule. Some animatik work on the background, some audio research, a little bit of background painting.. after the weekend I'll try tu push forward and upload some new progress stuff
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