CGChallenge XXVII: TEN - Michele Bedendo

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  10 October 2012
CGChallenge XXVII: TEN - Michele Bedendo

Who said that "the X doesn't mark the spot"?

Here it goes my idea:

An old temple, evil mood, human sacrifice through alchemy and our last minute hero understanding what's happening: the shadows is the key to complete the transmutation circle...

This is my tribute to Indiana Jones movies, Full Metal Alchemist and, of course, CGTalk for its tons of CGI art showing through these years.

This will be an Image entry


UPLIFT Universe Challenge
  10 October 2012
This is a cool idea of incorporating ten into the image. Good Luck.
  10 October 2012

Here is a little update:

I'm working on the pillars trying to achieve something more heavy, made of huge blocks adding some detail. I'm still figuring out the interior of the temple, doing some research. I'm not convinced of the square pillars though. I'm drawing them without the correct perspective to simplify the process then I'll deform them

See you next week-end for more news

UPLIFT Universe Challenge
  10 October 2012
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 01:04 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.