Ten Keys of the World

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  11 November 2012
small texturing update...

 
  12 December 2012
I realize it may be a little late for suggestions. But I'll do them anyway.
The pose of the character looks very forced and in my opinion doesn't help bringing some sort of story to the piece. I made a sketch with a different pose and background that I believe might help to tell something else.

Here:


And this would be the composition thumbnail:


Ideally, as the red arrows point out, the walls curves in a way that would be pointing to the keys, which is the point of the image. The walls could contain different doors to differente parts of the world, or differente worlds and the guy with the keys would be some sort of guardians of the keys or something like that.

Cheers!
 
  12 December 2012
Hello, thanks for your suggestions, I appreciate them, but as you pointed out its too late for me to change the pose now. Regarding the pose. I wanted to illustrate, that the holder of the keys is something more than viewer, that hes above him, and that his showing the keys down for the viewer or for people he had to slain to get the keys. But its not probably working as I intended ) but thank you anyway, I will learn for the future.
 
  12 December 2012
This is looking great so far. One small point if I may. Maybe you just haven't gotten there yet, but his feet don't feel very connected to the ground. Alter the pose a bit, maybe bring the earth up a little to meet him, but getting him more rooted there will make the whole scene feel more solid, methinks.
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my steampunk
 
  12 December 2012
Thank you joolz, when I apply shadows the connection will be visible, you can check on previous render with AO turned on.
 
  12 December 2012
Ten Keys of the World

Hi guys,

so this is my final entry. This challenge was a great experience. Thank you for all your comments and once again: good luck to all.

 
  12 December 2012
Nice job on the character and final image. Good luck .
 
  01 January 2013
Only 2 days to go!

Hi,

This is just a general message to everybody in the forums to remember to upload their deliverables to the Challenge engine (http://challenge.cgsociety.org/ten). Only 2 days to go!

Please ignore this message if you already have.

Good luck, Mike
 
  01 January 2013
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This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
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