Ten Keys of the World

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  10 October 2012
Ten Keys of the World

Hi and good luck to all
 
  10 October 2012
ure the first

koodoowws man,good luck to u.
 
  10 October 2012
Ten Keys of the World

Ancient Times. World is ruled by ten great warlords each resting in his fortified unconquerable city. Whoever holds the keys to these cities rules the world. Meet the Holder of the Ten keys, the new master of the world.

started modeling character

 
  10 October 2012
@AbsorbentGhost thanks man!
 
  10 October 2012
Ten Keys of the World

final lp

 
  10 October 2012
Hey Myers,
That is an interesting title to your image and I look forward to how you show the Master of the world holds all the 10 keys to the cities. Good start to your character .
 
  10 October 2012
Hi mmoir, im thinking of him as real brute something like this http://creaturefxinc.com/cfx/images/300-uber-giant2.jpg

good luck to you to.
 
  10 October 2012
nice model m8!
__________________
-OZ-

B-movie
 
  10 October 2012
thank you, high poly is coming next week probably
 
  10 October 2012
Ten Keys to the World

hey guys,
i have small technical question if someone could help. when I finish high poly of my character im planing to export low poly back to max and apply normal map. my low poly will have circa 7000 polygons. I wonder if this mesh resolution with normal map is enough and will look good with image resolution 2500 pixels. I did some research, and every artist is using different approach, some use models with tens of thousand polygons + normal map, some use gamish 10000 - 20000 resolution + nm. any advices ? thanks
 
  10 October 2012
Ten Keys of the World

warrior
high poly version

 
  10 October 2012
Yeah, he is definitely taking on the role of a brute. Good work!
__________________
Sketchbook
 
  10 October 2012
If it´s ok with you, I could do a paintover with some suggestions about anatomy.
Pretty good sculpt overall!
 
  10 October 2012
@JWRodegher: hi, if you want to you can, but im going with this one, because I alredy baked it and started to skining it
its based on bodyboulders overexposed proportions, and my goal was mix of fat and muscle, not necessarily athletic ideal or classical musculature. either way all muscles should be correctly connected and placed, with fantasy modifications.
 
  10 October 2012
Sounds interesting, What will be show in the final image?

I can't have the images large, can you upload them to another site?

 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 01:13 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.